mesa: remove unused gl_array_object::NewArray

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Marek Olšák 2013-04-26 00:50:55 +02:00
parent 74ca7f0974
commit db38e9a0e1
4 changed files with 0 additions and 10 deletions

View File

@ -140,8 +140,6 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
else
arrayObj->_Enabled &= ~flag;
arrayObj->NewArrays |= flag;
if (ctx->Driver.Enable) {
ctx->Driver.Enable( ctx, cap, state );
}

View File

@ -1502,9 +1502,6 @@ struct gl_array_object
/** Mask of VERT_BIT_* values indicating which arrays are enabled */
GLbitfield64 _Enabled;
/** Mask of VERT_BIT_* values indicating changed/dirty arrays */
GLbitfield64 NewArrays;
/**
* Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs
* we can determine the max legal (in bounds) glDrawElements array index.

View File

@ -429,7 +429,6 @@ _mesa_update_state_locked( struct gl_context *ctx )
new_state = ctx->NewState | new_prog_state;
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
ctx->Array.ArrayObj->NewArrays = 0x0;
}

View File

@ -269,7 +269,6 @@ update_array(struct gl_context *ctx,
ctx->Array.ArrayBufferObj);
ctx->NewState |= _NEW_ARRAY;
ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
}
@ -521,7 +520,6 @@ _mesa_EnableVertexAttribArray(GLuint index)
FLUSH_VERTICES(ctx, _NEW_ARRAY);
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@ -547,7 +545,6 @@ _mesa_DisableVertexAttribArray(GLuint index)
FLUSH_VERTICES(ctx, _NEW_ARRAY);
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@ -1148,7 +1145,6 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
if (array->InstanceDivisor != divisor) {
FLUSH_VERTICES(ctx, _NEW_ARRAY);
array->InstanceDivisor = divisor;
ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
}
}