aco: fix exec mask consistency issues

There seems to be more, these are just the ones found in
Detroit: Become Human shaders.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3257>
This commit is contained in:
Rhys Perry 2020-01-20 17:40:13 +00:00 committed by Marge Bot
parent c7d0514168
commit db19e96c8c
1 changed files with 7 additions and 3 deletions

View File

@ -968,10 +968,14 @@ void add_branch_code(exec_ctx& ctx, Block* block)
assert(block->instructions.back()->opcode == aco_opcode::p_branch);
block->instructions.pop_back();
while (!(ctx.info[idx].exec.back().second & mask_type_loop))
bool need_parallelcopy = false;
while (!(ctx.info[idx].exec.back().second & mask_type_loop)) {
ctx.info[idx].exec.pop_back();
need_parallelcopy = true;
}
ctx.info[idx].exec.back().first = bld.pseudo(aco_opcode::p_parallelcopy, bld.def(bld.lm, exec), ctx.info[idx].exec.back().first);
if (need_parallelcopy)
ctx.info[idx].exec.back().first = bld.pseudo(aco_opcode::p_parallelcopy, bld.def(bld.lm, exec), ctx.info[idx].exec.back().first);
bld.branch(aco_opcode::p_cbranch_nz, bld.exec(ctx.info[idx].exec.back().first), block->linear_succs[1], block->linear_succs[0]);
return;
}
@ -1052,7 +1056,7 @@ void add_branch_code(exec_ctx& ctx, Block* block)
cond = bld.tmp(s1);
Temp exec_mask = ctx.info[idx].exec[exec_idx].first;
exec_mask = bld.sop2(Builder::s_andn2, bld.def(bld.lm), bld.scc(Definition(cond)),
exec_mask, current_exec);
exec_mask, bld.exec(current_exec));
ctx.info[idx].exec[exec_idx].first = exec_mask;
if (ctx.info[idx].exec[exec_idx].second & mask_type_loop)
break;