radeonsi: use guard band clipping

Guard band clipping speeds up rasterization for primitives that are
partially off-screen.  This change in particular results in small
framerate improvements in a wide range of games.

Started by Grigori Goronzy <greg@chown.ath.cx>.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2016-04-10 03:38:09 +02:00
parent cb21f8a97c
commit db00f6cc9c
1 changed files with 69 additions and 4 deletions

View File

@ -887,6 +887,15 @@ static void si_clip_scissor(struct pipe_scissor_state *out,
out->maxy = MIN2(out->maxy, clip->maxy);
}
static void si_scissor_make_union(struct si_signed_scissor *out,
struct si_signed_scissor *in)
{
out->minx = MIN2(out->minx, in->minx);
out->miny = MIN2(out->miny, in->miny);
out->maxx = MAX2(out->maxx, in->maxx);
out->maxy = MAX2(out->maxy, in->maxy);
}
static void si_emit_one_scissor(struct radeon_winsys_cs *cs,
struct si_signed_scissor *vp_scissor,
struct pipe_scissor_state *scissor)
@ -908,12 +917,64 @@ static void si_emit_one_scissor(struct radeon_winsys_cs *cs,
S_028254_BR_Y(final.maxy));
}
/* the range is [-MAX, MAX] */
#define SI_MAX_VIEWPORT_RANGE 32768
static void si_emit_guardband(struct si_context *sctx,
struct si_signed_scissor *vp_as_scissor)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct pipe_viewport_state vp;
float left, top, right, bottom, max_range, guardband_x, guardband_y;
/* Reconstruct the viewport transformation from the scissor. */
vp.translate[0] = (vp_as_scissor->minx + vp_as_scissor->maxx) / 2.0;
vp.translate[1] = (vp_as_scissor->miny + vp_as_scissor->maxy) / 2.0;
vp.scale[0] = vp_as_scissor->maxx - vp.translate[0];
vp.scale[1] = vp_as_scissor->maxy - vp.translate[1];
/* Treat a 0x0 viewport as 1x1 to prevent division by zero. */
if (vp_as_scissor->minx == vp_as_scissor->maxx)
vp.scale[0] = 0.5;
if (vp_as_scissor->miny == vp_as_scissor->maxy)
vp.scale[1] = 0.5;
/* Find the biggest guard band that is inside the supported viewport
* range. The guard band is specified as a horizontal and vertical
* distance from (0,0) in clip space.
*
* This is done by applying the inverse viewport transformation
* on the viewport limits to get those limits in clip space.
*
* Use a limit one pixel smaller to allow for some precision error.
*/
max_range = SI_MAX_VIEWPORT_RANGE - 1;
left = (-max_range - vp.translate[0]) / vp.scale[0];
right = ( max_range - vp.translate[0]) / vp.scale[0];
top = (-max_range - vp.translate[1]) / vp.scale[1];
bottom = ( max_range - vp.translate[1]) / vp.scale[1];
assert(left <= -1 && top <= -1 && right >= 1 && bottom >= 1);
guardband_x = MIN2(-left, right);
guardband_y = MIN2(-top, bottom);
/* If any of the GB registers is updated, all of them must be updated. */
radeon_set_context_reg_seq(cs, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, 4);
radeon_emit(cs, fui(guardband_y)); /* R_028BE8_PA_CL_GB_VERT_CLIP_ADJ */
radeon_emit(cs, fui(1.0)); /* R_028BEC_PA_CL_GB_VERT_DISC_ADJ */
radeon_emit(cs, fui(guardband_x)); /* R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ */
radeon_emit(cs, fui(1.0)); /* R_028BF4_PA_CL_GB_HORZ_DISC_ADJ */
}
static void si_emit_scissors(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct pipe_scissor_state *states = sctx->scissors.states;
unsigned mask = sctx->scissors.dirty_mask;
bool scissor_enable = sctx->queued.named.rasterizer->scissor_enable;
struct si_signed_scissor max_vp_scissor;
int i;
/* The simple case: Only 1 viewport is active. */
if (!si_get_vs_info(sctx)->writes_viewport_index) {
@ -924,10 +985,17 @@ static void si_emit_scissors(struct si_context *sctx, struct r600_atom *atom)
radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2);
si_emit_one_scissor(cs, vp, scissor_enable ? &states[0] : NULL);
si_emit_guardband(sctx, vp);
sctx->scissors.dirty_mask &= ~1; /* clear one bit */
return;
}
/* Shaders can draw to any viewport. Make a union of all viewports. */
max_vp_scissor = sctx->viewports.as_scissor[0];
for (i = 1; i < SI_MAX_VIEWPORTS; i++)
si_scissor_make_union(&max_vp_scissor,
&sctx->viewports.as_scissor[i]);
while (mask) {
int start, count, i;
@ -940,6 +1008,7 @@ static void si_emit_scissors(struct si_context *sctx, struct r600_atom *atom)
scissor_enable ? &states[i] : NULL);
}
}
si_emit_guardband(sctx, &max_vp_scissor);
sctx->scissors.dirty_mask = 0;
}
@ -4145,10 +4214,6 @@ static void si_init_config(struct si_context *sctx)
/* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
si_pm4_set_reg(pm4, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, fui(1.0));
si_pm4_set_reg(pm4, R_028BEC_PA_CL_GB_VERT_DISC_ADJ, fui(1.0));
si_pm4_set_reg(pm4, R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, fui(1.0));
si_pm4_set_reg(pm4, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ, fui(1.0));
si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);