From dafffd2f11889fa1d04149cb1f797ccfb06e2f05 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Sun, 13 Nov 2016 09:20:03 -0500 Subject: [PATCH] swr: mark color clamping as unsupported There is no functionality in swr to clamp either vertex or frag colors. This could be added in swr_shader, at which point these could be re-enabled. Fixes arb_color_buffer_float-render Signed-off-by: Ilia Mirkin Reviewed-by: Tim Rowley --- src/gallium/drivers/swr/swr_screen.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp index accd6a2bad8..0c8f5dbd54b 100644 --- a/src/gallium/drivers/swr/swr_screen.cpp +++ b/src/gallium/drivers/swr/swr_screen.cpp @@ -233,8 +233,9 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_TEXTURE_BARRIER: return 0; case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: - case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */ - case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */ + case PIPE_CAP_VERTEX_COLOR_CLAMPED: + return 0; + case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: return 1; case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: return 1;