nv30: allow vertex state creation with 0 elements

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin 2015-06-29 21:58:11 -04:00
parent bad107f2ec
commit dacf9efd63
1 changed files with 3 additions and 2 deletions

View File

@ -202,6 +202,9 @@ nv30_vbo_validate(struct nv30_context *nv30)
return;
redefine = MAX2(vertex->num_elements, nv30->state.num_vtxelts);
if (redefine == 0)
return;
BEGIN_NV04(push, NV30_3D(VTXFMT(0)), redefine);
for (i = 0; i < vertex->num_elements; i++) {
@ -254,8 +257,6 @@ nv30_vertex_state_create(struct pipe_context *pipe, unsigned num_elements,
struct translate_key transkey;
unsigned i;
assert(num_elements);
so = MALLOC(sizeof(*so) + sizeof(*so->element) * num_elements);
if (!so)
return NULL;