r600/sfn: clone shader before lowering to registers and src/dest modifiers

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6706>
This commit is contained in:
Gert Wollny 2020-07-31 18:58:06 +02:00 committed by Marge Bot
parent 09558ad84e
commit daaa71924a
1 changed files with 14 additions and 12 deletions

View File

@ -873,9 +873,9 @@ int r600_shader_from_nir(struct r600_context *rctx,
const nir_function *func = reinterpret_cast<const nir_function *>(exec_list_get_head_const(&sel->nir->functions));
bool optimize = func->impl->registers.length() == 0 && !has_saturate(func);
assert(func->impl->registers.length() == 0 && !has_saturate(func));
if (optimize) {
if (true) {
optimize_once(sel->nir);
NIR_PASS_V(sel->nir, r600_lower_ubo_to_align16);
}
@ -883,7 +883,7 @@ int r600_shader_from_nir(struct r600_context *rctx,
* when there are registers, then we can no longer copy propagate, so
* skip the optimization then. (There is probably a better way, but yeah)
*/
if (optimize)
if (true)
while(optimize_once(sel->nir));
NIR_PASS_V(sel->nir, nir_remove_dead_variables, nir_var_shader_in, NULL);
@ -895,21 +895,23 @@ int r600_shader_from_nir(struct r600_context *rctx,
40,
r600_get_natural_size_align_bytes);
while (optimize && optimize_once(sel->nir));
while (optimize_once(sel->nir));
NIR_PASS_V(sel->nir, nir_lower_locals_to_regs);
auto sh = nir_shader_clone(sel->nir, sel->nir);
NIR_PASS_V(sh, nir_lower_locals_to_regs);
//NIR_PASS_V(sel->nir, nir_opt_algebraic);
//NIR_PASS_V(sel->nir, nir_copy_prop);
NIR_PASS_V(sel->nir, nir_lower_to_source_mods, nir_lower_float_source_mods);
NIR_PASS_V(sel->nir, nir_convert_from_ssa, true);
NIR_PASS_V(sel->nir, nir_opt_dce);
NIR_PASS_V(sh, nir_lower_to_source_mods, nir_lower_float_source_mods);
NIR_PASS_V(sh, nir_convert_from_ssa, true);
NIR_PASS_V(sh, nir_opt_dce);
if ((rctx->screen->b.debug_flags & DBG_NIR) &&
(rctx->screen->b.debug_flags & DBG_ALL_SHADERS)) {
fprintf(stderr, "-- NIR --------------------------------------------------------\n");
struct nir_function *func = (struct nir_function *)exec_list_get_head(&sel->nir->functions);
struct nir_function *func = (struct nir_function *)exec_list_get_head(&sh->functions);
nir_index_ssa_defs(func->impl);
nir_print_shader(sel->nir, stderr);
nir_print_shader(sh, stderr);
fprintf(stderr, "-- END --------------------------------------------------------\n");
}
@ -931,7 +933,7 @@ int r600_shader_from_nir(struct r600_context *rctx,
gs_shader = &rctx->gs_shader->current->shader;
r600_screen *rscreen = rctx->screen;
bool r = convert.lower(sel->nir, pipeshader, sel, *key, gs_shader, rscreen->b.chip_class);
bool r = convert.lower(sh, pipeshader, sel, *key, gs_shader, rscreen->b.chip_class);
if (!r || rctx->screen->b.debug_flags & DBG_ALL_SHADERS) {
static int shnr = 0;
@ -942,7 +944,7 @@ int r600_shader_from_nir(struct r600_context *rctx,
if (f) {
fprintf(f, "const char *shader_blob_%s = {\nR\"(", sel->nir->info.name);
nir_print_shader(sel->nir, f);
nir_print_shader(sh, f);
fprintf(f, ")\";\n");
fclose(f);
}