glsl: parse component layout qualifier

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Timothy Arceri 2015-11-10 12:47:46 +11:00
parent ea4c1afd05
commit daa8df590b
3 changed files with 28 additions and 0 deletions

View File

@ -502,6 +502,12 @@ struct ast_type_qualifier {
*/
unsigned explicit_index:1;
/**
* Flag set if GL_ARB_enhanced_layouts "component" layout
* qualifier is used.
*/
unsigned explicit_component:1;
/**
* Flag set if GL_ARB_shading_language_420pack "binding" layout
* qualifier is used.
@ -621,6 +627,14 @@ struct ast_type_qualifier {
*/
ast_expression *index;
/**
* Component specified via GL_ARB_enhaced_layouts
*
* \note
* This field is only valid if \c explicit_component is set.
*/
ast_expression *component;
/** Maximum output vertices in GLSL 1.50 geometry shaders. */
ast_layout_expression *max_vertices;

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@ -337,6 +337,9 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
if (q.flags.q.explicit_index)
this->index = q.index;
if (q.flags.q.explicit_component)
this->component = q.component;
if (q.flags.q.explicit_binding)
this->binding = q.binding;

View File

@ -1497,6 +1497,17 @@ layout_qualifier_id:
$$.location = $3;
}
if (match_layout_qualifier("component", $1, state) == 0) {
if (!state->has_enhanced_layouts()) {
_mesa_glsl_error(& @1, state,
"component qualifier requires "
"GLSL 4.40 or ARB_enhanced_layouts");
} else {
$$.flags.q.explicit_component = 1;
$$.component = $3;
}
}
if (match_layout_qualifier("index", $1, state) == 0) {
if (state->es_shader && !state->EXT_blend_func_extended_enable) {
_mesa_glsl_error(& @3, state, "index layout qualifier requires EXT_blend_func_extended");