gallium/ntt: Add default compiler options for non-native-NIR drivers.
For using NIR internally in mesa/st, we need some compiler options. This is the options wrote for softpipe, which should be enough for whatever NTT we do. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6477>
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@ -2645,3 +2645,29 @@ nir_to_tgsi(struct nir_shader *s,
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return tgsi_tokens;
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}
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static const nir_shader_compiler_options nir_to_tgsi_compiler_options = {
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.fuse_ffma32 = true,
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.fuse_ffma64 = true,
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.lower_extract_byte = true,
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.lower_extract_word = true,
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.lower_fdph = true,
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.lower_flrp64 = true,
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.lower_fmod = true,
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.lower_rotate = true,
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.lower_sub = true,
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.lower_vector_cmp = true,
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.use_interpolated_input_intrinsics = true,
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};
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/* Returns a default compiler options for drivers with only nir-to-tgsi-based
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* NIR support.
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*/
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const void *
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nir_to_tgsi_get_compiler_options(struct pipe_screen *pscreen,
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enum pipe_shader_ir ir,
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unsigned shader)
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{
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assert(ir == PIPE_SHADER_IR_NIR);
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return &nir_to_tgsi_compiler_options;
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}
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@ -30,4 +30,9 @@ struct pipe_screen;
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const void *nir_to_tgsi(struct nir_shader *s,
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struct pipe_screen *screen);
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const void *
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nir_to_tgsi_get_compiler_options(struct pipe_screen *pscreen,
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enum pipe_shader_ir ir,
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unsigned shader);
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#endif /* NIR_TO_TGSI_H */
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