radv: introduce radv_graphics_pipeline_info and split existing info structs

I should have introduced radv_graphics_pipeline_info earlier. More
states will be added later.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16643>
This commit is contained in:
Samuel Pitoiset 2022-05-20 18:37:50 +02:00 committed by Marge Bot
parent 106dc60fc0
commit da49fee80f
2 changed files with 224 additions and 182 deletions

View File

@ -1089,14 +1089,14 @@ static void
radv_pipeline_init_multisample_state(struct radv_graphics_pipeline *pipeline,
const struct radv_blend_state *blend,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_pre_raster_info *pre_rast_info)
const struct radv_graphics_pipeline_info *info)
{
const struct radv_physical_device *pdevice = pipeline->base.device->physical_device;
const VkPipelineMultisampleStateCreateInfo *vkms =
radv_pipeline_get_multisample_state(pipeline, pCreateInfo);
struct radv_multisample_state *ms = &pipeline->ms;
unsigned num_tile_pipes = pdevice->rad_info.num_tile_pipes;
const VkConservativeRasterizationModeEXT mode = pre_rast_info->rast.conservative_mode;
const VkConservativeRasterizationModeEXT mode = info->rs.conservative_mode;
bool out_of_order_rast = false;
int ps_iter_samples = 1;
uint32_t mask = 0xffff;
@ -1129,7 +1129,7 @@ radv_pipeline_init_multisample_state(struct radv_graphics_pipeline *pipeline,
ms->num_samples = 1;
}
if (pre_rast_info->rast.order == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
if (info->rs.order == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
/* Out-of-order rasterization is explicitly enabled by the
* application.
*/
@ -1164,9 +1164,9 @@ radv_pipeline_init_multisample_state(struct radv_graphics_pipeline *pipeline,
S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) | S_028A4C_FORCE_EOV_REZ_ENABLE(1);
ms->pa_sc_mode_cntl_0 = S_028A48_ALTERNATE_RBS_PER_TILE(pdevice->rad_info.gfx_level >= GFX9) |
S_028A48_VPORT_SCISSOR_ENABLE(1) |
S_028A48_LINE_STIPPLE_ENABLE(pre_rast_info->rast.stippled_line_enable);
S_028A48_LINE_STIPPLE_ENABLE(info->rs.stippled_line_enable);
if (pre_rast_info->rast.line_raster_mode == VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT) {
if (info->rs.line_raster_mode == VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT) {
/* From the Vulkan spec 1.1.129:
*
* "When VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT lines are being rasterized, sample locations
@ -1388,7 +1388,7 @@ radv_pipeline_is_blend_enabled(const struct radv_graphics_pipeline *pipeline,
static uint64_t
radv_pipeline_needed_dynamic_state(const struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_pre_raster_info *pre_rast_info)
const struct radv_graphics_pipeline_info *info)
{
bool has_color_att = radv_pipeline_has_color_attachments(pCreateInfo);
bool raster_enabled = radv_is_raster_enabled(pipeline, pCreateInfo);
@ -1414,7 +1414,7 @@ radv_pipeline_needed_dynamic_state(const struct radv_graphics_pipeline *pipeline
RADV_DYNAMIC_VERTEX_INPUT;
}
if (!pre_rast_info->rast.depth_bias_enable &&
if (!info->rs.depth_bias_enable &&
!(pipeline->dynamic_states & RADV_DYNAMIC_DEPTH_BIAS_ENABLE))
states &= ~RADV_DYNAMIC_DEPTH_BIAS;
@ -1437,7 +1437,7 @@ radv_pipeline_needed_dynamic_state(const struct radv_graphics_pipeline *pipeline
PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT))
states &= ~RADV_DYNAMIC_SAMPLE_LOCATIONS;
if (!pre_rast_info->rast.stippled_line_enable)
if (!info->rs.stippled_line_enable)
states &= ~RADV_DYNAMIC_LINE_STIPPLE;
if (!radv_is_vrs_enabled(pipeline, pCreateInfo))
@ -1547,17 +1547,16 @@ radv_get_attrib_stride(const VkPipelineVertexInputStateCreateInfo *vi, uint32_t
}
static struct radv_vertex_input_info
radv_pipeline_init_vertex_input_interface(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
radv_pipeline_init_vertex_input_info(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
const struct radv_physical_device *pdevice = pipeline->base.device->physical_device;
const VkPipelineVertexInputStateCreateInfo *vi = pCreateInfo->pVertexInputState;
const VkPipelineInputAssemblyStateCreateInfo *ia = pCreateInfo->pInputAssemblyState;
struct radv_vertex_input_info vi_info = {0};
struct radv_vertex_input_info info = {0};
/* Vertex input interface structs have to be ignored if the pipeline includes a mesh shader. */
if (pipeline->base.active_stages & VK_SHADER_STAGE_MESH_BIT_NV)
return vi_info;
return info;
if (!(pipeline->dynamic_states & RADV_DYNAMIC_VERTEX_INPUT)) {
/* Vertex input */
@ -1575,7 +1574,7 @@ radv_pipeline_init_vertex_input_interface(struct radv_graphics_pipeline *pipelin
instance_rate_divisors[binding] = 1;
}
vi_info.binding_stride[desc->binding] = desc->stride;
info.binding_stride[desc->binding] = desc->stride;
}
if (divisor_state) {
@ -1594,17 +1593,17 @@ radv_pipeline_init_vertex_input_interface(struct radv_graphics_pipeline *pipelin
bool post_shuffle;
if (binding_input_rate & (1u << binding)) {
vi_info.instance_rate_inputs |= 1u << location;
vi_info.instance_rate_divisors[location] = instance_rate_divisors[binding];
info.instance_rate_inputs |= 1u << location;
info.instance_rate_divisors[location] = instance_rate_divisors[binding];
}
format_desc = vk_format_description(desc->format);
radv_translate_vertex_format(pdevice, desc->format, format_desc, &data_format, &num_format,
&post_shuffle, &vi_info.vertex_alpha_adjust[location]);
&post_shuffle, &info.vertex_alpha_adjust[location]);
vi_info.vertex_attribute_formats[location] = data_format | (num_format << 4);
vi_info.vertex_attribute_bindings[location] = desc->binding;
vi_info.vertex_attribute_offsets[location] = desc->offset;
info.vertex_attribute_formats[location] = data_format | (num_format << 4);
info.vertex_attribute_bindings[location] = desc->binding;
info.vertex_attribute_offsets[location] = desc->offset;
const struct ac_data_format_info *dfmt_info = ac_get_data_format_info(data_format);
unsigned attrib_align =
@ -1614,8 +1613,8 @@ radv_pipeline_init_vertex_input_interface(struct radv_graphics_pipeline *pipelin
* skip updating vertex_binding_align in this case.
*/
if (desc->offset % attrib_align == 0)
vi_info.vertex_binding_align[desc->binding] =
MAX2(vi_info.vertex_binding_align[desc->binding], attrib_align);
info.vertex_binding_align[desc->binding] =
MAX2(info.vertex_binding_align[desc->binding], attrib_align);
if (!(pipeline->dynamic_states & RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE)) {
/* From the Vulkan spec 1.2.157:
@ -1633,118 +1632,161 @@ radv_pipeline_init_vertex_input_interface(struct radv_graphics_pipeline *pipelin
* avoid computing a wrong offset if it's initialized
* to something else than zero.
*/
vi_info.vertex_attribute_strides[location] = radv_get_attrib_stride(vi, desc->binding);
info.vertex_attribute_strides[location] = radv_get_attrib_stride(vi, desc->binding);
}
if (post_shuffle)
vi_info.vertex_post_shuffle |= 1 << location;
info.vertex_post_shuffle |= 1 << location;
uint32_t end = desc->offset + vk_format_get_blocksize(desc->format);
vi_info.attrib_ends[desc->location] = end;
if (vi_info.binding_stride[desc->binding])
vi_info.attrib_index_offset[desc->location] =
desc->offset / vi_info.binding_stride[desc->binding];
vi_info.attrib_bindings[desc->location] = desc->binding;
info.attrib_ends[desc->location] = end;
if (info.binding_stride[desc->binding])
info.attrib_index_offset[desc->location] =
desc->offset / info.binding_stride[desc->binding];
info.attrib_bindings[desc->location] = desc->binding;
}
}
/* Input assembly */
vi_info.primitive_topology = si_translate_prim(ia->topology);
vi_info.primitive_restart_enable = !!ia->primitiveRestartEnable;
return vi_info;
return info;
}
static struct radv_pre_raster_info
radv_pipeline_init_pre_raster_info(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
static struct radv_input_assembly_info
radv_pipeline_init_input_assembly_info(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
const VkPipelineInputAssemblyStateCreateInfo *ia = pCreateInfo->pInputAssemblyState;
struct radv_input_assembly_info info = {0};
info.primitive_topology = si_translate_prim(ia->topology);
info.primitive_restart_enable = !!ia->primitiveRestartEnable;
return info;
}
static struct radv_tessellation_info
radv_pipeline_init_tessellation_info(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
const VkPipelineTessellationStateCreateInfo *ts = pCreateInfo->pTessellationState;
const VkPipelineViewportStateCreateInfo *vp = pCreateInfo->pViewportState;
const VkPipelineRasterizationStateCreateInfo *rs = pCreateInfo->pRasterizationState;
const VkShaderStageFlagBits tess_stages = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT |
VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
struct radv_pre_raster_info pre_rast_info = {0};
struct radv_tessellation_info info = {0};
/* Tessellation */
if ((pipeline->base.active_stages & tess_stages) == tess_stages) {
pre_rast_info.tess.patch_control_points = ts->patchControlPoints;
info.patch_control_points = ts->patchControlPoints;
const VkPipelineTessellationDomainOriginStateCreateInfo *domain_origin_state =
vk_find_struct_const(ts->pNext, PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO);
if (domain_origin_state) {
pre_rast_info.tess.domain_origin = domain_origin_state->domainOrigin;
info.domain_origin = domain_origin_state->domainOrigin;
}
}
/* Viewport */
return info;
}
static struct radv_viewport_info
radv_pipeline_init_viewport_info(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
const VkPipelineViewportStateCreateInfo *vp = pCreateInfo->pViewportState;
struct radv_viewport_info info = {0};
if (radv_is_raster_enabled(pipeline, pCreateInfo)) {
const VkPipelineViewportDepthClipControlCreateInfoEXT *depth_clip_control =
vk_find_struct_const(vp->pNext, PIPELINE_VIEWPORT_DEPTH_CLIP_CONTROL_CREATE_INFO_EXT);
if (depth_clip_control) {
pre_rast_info.viewport.negative_one_to_one = !!depth_clip_control->negativeOneToOne;
info.negative_one_to_one = !!depth_clip_control->negativeOneToOne;
}
}
/* Rasterization */
pre_rast_info.rast.discard_enable = rs->rasterizerDiscardEnable;
pre_rast_info.rast.front_face = rs->frontFace;
pre_rast_info.rast.cull_mode = rs->cullMode;
pre_rast_info.rast.polygon_mode = si_translate_fill(rs->polygonMode);
pre_rast_info.rast.depth_bias_enable = rs->depthBiasEnable;
pre_rast_info.rast.depth_clamp_enable = rs->depthClampEnable;
pre_rast_info.rast.line_width = rs->lineWidth;
pre_rast_info.rast.depth_bias_constant_factor = rs->depthBiasConstantFactor;
pre_rast_info.rast.depth_bias_clamp = rs->depthBiasClamp;
pre_rast_info.rast.depth_bias_slope_factor = rs->depthBiasSlopeFactor;
pre_rast_info.rast.depth_clip_disable = rs->depthClampEnable;
return info;
}
static struct radv_rasterization_info
radv_pipeline_init_rasterization_info(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
const VkPipelineRasterizationStateCreateInfo *rs = pCreateInfo->pRasterizationState;
struct radv_rasterization_info info = {0};
info.discard_enable = rs->rasterizerDiscardEnable;
info.front_face = rs->frontFace;
info.cull_mode = rs->cullMode;
info.polygon_mode = si_translate_fill(rs->polygonMode);
info.depth_bias_enable = rs->depthBiasEnable;
info.depth_clamp_enable = rs->depthClampEnable;
info.line_width = rs->lineWidth;
info.depth_bias_constant_factor = rs->depthBiasConstantFactor;
info.depth_bias_clamp = rs->depthBiasClamp;
info.depth_bias_slope_factor = rs->depthBiasSlopeFactor;
info.depth_clip_disable = rs->depthClampEnable;
const VkPipelineRasterizationProvokingVertexStateCreateInfoEXT *provoking_vtx_info =
vk_find_struct_const(rs->pNext, PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT);
if (provoking_vtx_info &&
provoking_vtx_info->provokingVertexMode == VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT) {
pre_rast_info.rast.provoking_vtx_last = true;
info.provoking_vtx_last = true;
}
const VkPipelineRasterizationConservativeStateCreateInfoEXT *conservative_raster =
vk_find_struct_const(rs->pNext, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT);
if (conservative_raster) {
pre_rast_info.rast.conservative_mode = conservative_raster->conservativeRasterizationMode;
info.conservative_mode = conservative_raster->conservativeRasterizationMode;
}
const VkPipelineRasterizationLineStateCreateInfoEXT *rast_line_info =
vk_find_struct_const(rs->pNext, PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT);
if (rast_line_info) {
pre_rast_info.rast.stippled_line_enable = rast_line_info->stippledLineEnable;
pre_rast_info.rast.line_raster_mode = rast_line_info->lineRasterizationMode;
pre_rast_info.rast.line_stipple_factor = rast_line_info->lineStippleFactor;
pre_rast_info.rast.line_stipple_pattern = rast_line_info->lineStipplePattern;
info.stippled_line_enable = rast_line_info->stippledLineEnable;
info.line_raster_mode = rast_line_info->lineRasterizationMode;
info.line_stipple_factor = rast_line_info->lineStippleFactor;
info.line_stipple_pattern = rast_line_info->lineStipplePattern;
}
const VkPipelineRasterizationDepthClipStateCreateInfoEXT *depth_clip_state =
vk_find_struct_const(rs->pNext, PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT);
if (depth_clip_state) {
pre_rast_info.rast.depth_clip_disable = !depth_clip_state->depthClipEnable;
info.depth_clip_disable = !depth_clip_state->depthClipEnable;
}
const VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
vk_find_struct_const(rs->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
if (raster_order) {
pre_rast_info.rast.order = raster_order->rasterizationOrder;
info.order = raster_order->rasterizationOrder;
}
return pre_rast_info;
return info;
}
static struct radv_graphics_pipeline_info
radv_pipeline_init_graphics_info(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
struct radv_graphics_pipeline_info info = {0};
/* Vertex input interface structs have to be ignored if the pipeline includes a mesh shader. */
if (!(pipeline->base.active_stages & VK_SHADER_STAGE_MESH_BIT_NV)) {
info.vi = radv_pipeline_init_vertex_input_info(pipeline, pCreateInfo);
info.ia = radv_pipeline_init_input_assembly_info(pipeline, pCreateInfo);
}
info.ts = radv_pipeline_init_tessellation_info(pipeline, pCreateInfo);
info.vp = radv_pipeline_init_viewport_info(pipeline, pCreateInfo);
info.rs = radv_pipeline_init_rasterization_info(pipeline, pCreateInfo);
return info;
}
static void
radv_pipeline_init_input_assembly_state(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_vertex_input_info *vi_info)
const struct radv_graphics_pipeline_info *info)
{
struct radv_shader *tes = pipeline->base.shaders[MESA_SHADER_TESS_EVAL];
struct radv_shader *gs = pipeline->base.shaders[MESA_SHADER_GEOMETRY];
pipeline->can_use_guardband = radv_prim_can_use_guardband(vi_info->primitive_topology);
pipeline->can_use_guardband = radv_prim_can_use_guardband(info->ia.primitive_topology);
if (radv_pipeline_has_gs(pipeline)) {
if (si_conv_gl_prim_to_gs_out(gs->info.gs.output_prim) == V_028A6C_TRISTRIP)
@ -1761,10 +1803,9 @@ radv_pipeline_init_input_assembly_state(struct radv_graphics_pipeline *pipeline,
static void
radv_pipeline_init_dynamic_state(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_vertex_input_info *vi_info,
const struct radv_pre_raster_info *pre_rast_info)
const struct radv_graphics_pipeline_info *info)
{
uint64_t needed_states = radv_pipeline_needed_dynamic_state(pipeline, pCreateInfo, pre_rast_info);
uint64_t needed_states = radv_pipeline_needed_dynamic_state(pipeline, pCreateInfo, info);
uint64_t states = needed_states;
pipeline->dynamic_state = default_dynamic_state;
@ -1796,13 +1837,13 @@ radv_pipeline_init_dynamic_state(struct radv_graphics_pipeline *pipeline,
}
if (states & RADV_DYNAMIC_LINE_WIDTH) {
dynamic->line_width = pre_rast_info->rast.line_width;
dynamic->line_width = info->rs.line_width;
}
if (states & RADV_DYNAMIC_DEPTH_BIAS) {
dynamic->depth_bias.bias = pre_rast_info->rast.depth_bias_constant_factor;
dynamic->depth_bias.clamp = pre_rast_info->rast.depth_bias_clamp;
dynamic->depth_bias.slope = pre_rast_info->rast.depth_bias_slope_factor;
dynamic->depth_bias.bias = info->rs.depth_bias_constant_factor;
dynamic->depth_bias.clamp = info->rs.depth_bias_clamp;
dynamic->depth_bias.slope = info->rs.depth_bias_slope_factor;
}
/* Section 9.2 of the Vulkan 1.0.15 spec says:
@ -1817,15 +1858,15 @@ radv_pipeline_init_dynamic_state(struct radv_graphics_pipeline *pipeline,
}
if (states & RADV_DYNAMIC_CULL_MODE) {
dynamic->cull_mode = pre_rast_info->rast.cull_mode;
dynamic->cull_mode = info->rs.cull_mode;
}
if (states & RADV_DYNAMIC_FRONT_FACE) {
dynamic->front_face = pre_rast_info->rast.front_face;
dynamic->front_face = info->rs.front_face;
}
if (states & RADV_DYNAMIC_PRIMITIVE_TOPOLOGY) {
dynamic->primitive_topology = vi_info->primitive_topology;
dynamic->primitive_topology = info->ia.primitive_topology;
}
/* If there is no depthstencil attachment, then don't read
@ -1930,8 +1971,8 @@ radv_pipeline_init_dynamic_state(struct radv_graphics_pipeline *pipeline,
}
if (needed_states & RADV_DYNAMIC_LINE_STIPPLE) {
dynamic->line_stipple.factor = pre_rast_info->rast.line_stipple_factor;
dynamic->line_stipple.pattern = pre_rast_info->rast.line_stipple_pattern;
dynamic->line_stipple.factor = info->rs.line_stipple_factor;
dynamic->line_stipple.pattern = info->rs.line_stipple_pattern;
}
if (!(states & RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE) ||
@ -1947,15 +1988,15 @@ radv_pipeline_init_dynamic_state(struct radv_graphics_pipeline *pipeline,
}
if (states & RADV_DYNAMIC_DEPTH_BIAS_ENABLE) {
dynamic->depth_bias_enable = pre_rast_info->rast.depth_bias_enable;
dynamic->depth_bias_enable = info->rs.depth_bias_enable;
}
if (states & RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE) {
dynamic->primitive_restart_enable = vi_info->primitive_restart_enable;
dynamic->primitive_restart_enable = info->ia.primitive_restart_enable;
}
if (states & RADV_DYNAMIC_RASTERIZER_DISCARD_ENABLE) {
dynamic->rasterizer_discard_enable = pre_rast_info->rast.discard_enable;
dynamic->rasterizer_discard_enable = info->rs.discard_enable;
}
if (radv_pipeline_has_color_attachments(pCreateInfo) && states & RADV_DYNAMIC_LOGIC_OP) {
@ -1984,43 +2025,43 @@ radv_pipeline_init_dynamic_state(struct radv_graphics_pipeline *pipeline,
static void
radv_pipeline_init_raster_state(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_pre_raster_info *pre_rast_info)
const struct radv_graphics_pipeline_info *info)
{
const struct radv_physical_device *pdevice = pipeline->base.device->physical_device;
pipeline->pa_su_sc_mode_cntl =
S_028814_FACE(pre_rast_info->rast.front_face) |
S_028814_CULL_FRONT(!!(pre_rast_info->rast.cull_mode & VK_CULL_MODE_FRONT_BIT)) |
S_028814_CULL_BACK(!!(pre_rast_info->rast.cull_mode & VK_CULL_MODE_BACK_BIT)) |
S_028814_POLY_MODE(pre_rast_info->rast.polygon_mode != V_028814_X_DRAW_TRIANGLES) |
S_028814_POLYMODE_FRONT_PTYPE(pre_rast_info->rast.polygon_mode) |
S_028814_POLYMODE_BACK_PTYPE(pre_rast_info->rast.polygon_mode) |
S_028814_POLY_OFFSET_FRONT_ENABLE(pre_rast_info->rast.depth_bias_enable) |
S_028814_POLY_OFFSET_BACK_ENABLE(pre_rast_info->rast.depth_bias_enable) |
S_028814_POLY_OFFSET_PARA_ENABLE(pre_rast_info->rast.depth_bias_enable) |
S_028814_PROVOKING_VTX_LAST(pre_rast_info->rast.provoking_vtx_last);
S_028814_FACE(info->rs.front_face) |
S_028814_CULL_FRONT(!!(info->rs.cull_mode & VK_CULL_MODE_FRONT_BIT)) |
S_028814_CULL_BACK(!!(info->rs.cull_mode & VK_CULL_MODE_BACK_BIT)) |
S_028814_POLY_MODE(info->rs.polygon_mode != V_028814_X_DRAW_TRIANGLES) |
S_028814_POLYMODE_FRONT_PTYPE(info->rs.polygon_mode) |
S_028814_POLYMODE_BACK_PTYPE(info->rs.polygon_mode) |
S_028814_POLY_OFFSET_FRONT_ENABLE(info->rs.depth_bias_enable) |
S_028814_POLY_OFFSET_BACK_ENABLE(info->rs.depth_bias_enable) |
S_028814_POLY_OFFSET_PARA_ENABLE(info->rs.depth_bias_enable) |
S_028814_PROVOKING_VTX_LAST(info->rs.provoking_vtx_last);
if (pdevice->rad_info.gfx_level >= GFX10) {
/* It should also be set if PERPENDICULAR_ENDCAP_ENA is set. */
pipeline->pa_su_sc_mode_cntl |=
S_028814_KEEP_TOGETHER_ENABLE(pre_rast_info->rast.polygon_mode != V_028814_X_DRAW_TRIANGLES);
S_028814_KEEP_TOGETHER_ENABLE(info->rs.polygon_mode != V_028814_X_DRAW_TRIANGLES);
}
pipeline->pa_cl_clip_cntl =
S_028810_DX_CLIP_SPACE_DEF(!pipeline->negative_one_to_one) |
S_028810_ZCLIP_NEAR_DISABLE(pre_rast_info->rast.depth_clip_disable) |
S_028810_ZCLIP_FAR_DISABLE(pre_rast_info->rast.depth_clip_disable) |
S_028810_DX_RASTERIZATION_KILL(pre_rast_info->rast.discard_enable) |
S_028810_ZCLIP_NEAR_DISABLE(info->rs.depth_clip_disable) |
S_028810_ZCLIP_FAR_DISABLE(info->rs.depth_clip_disable) |
S_028810_DX_RASTERIZATION_KILL(info->rs.discard_enable) |
S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
pipeline->uses_conservative_overestimate =
pre_rast_info->rast.conservative_mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT;
info->rs.conservative_mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT;
}
static struct radv_depth_stencil_state
radv_pipeline_init_depth_stencil_state(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_pre_raster_info *pre_rast_info)
const struct radv_graphics_pipeline_info *info)
{
const struct radv_physical_device *pdevice = pipeline->base.device->physical_device;
const VkPipelineDepthStencilStateCreateInfo *ds_info =
@ -2060,7 +2101,7 @@ radv_pipeline_init_depth_stencil_state(struct radv_graphics_pipeline *pipeline,
ds_state.db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE);
if (!pre_rast_info->rast.depth_clamp_enable && ps->info.ps.writes_z) {
if (!info->rs.depth_clamp_enable && ps->info.ps.writes_z) {
/* From VK_EXT_depth_range_unrestricted spec:
*
* "The behavior described in Primitive Clipping still applies.
@ -3178,8 +3219,7 @@ radv_generate_pipeline_key(const struct radv_pipeline *pipeline, VkPipelineCreat
static struct radv_pipeline_key
radv_generate_graphics_pipeline_key(const struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_vertex_input_info *vi_info,
const struct radv_pre_raster_info *pre_rast_info,
const struct radv_graphics_pipeline_info *info,
const struct radv_blend_state *blend)
{
struct radv_device *device = pipeline->base.device;
@ -3195,23 +3235,23 @@ radv_generate_graphics_pipeline_key(const struct radv_graphics_pipeline *pipelin
}
/* Vertex input state */
key.vs.instance_rate_inputs = vi_info->instance_rate_inputs;
key.vs.vertex_post_shuffle = vi_info->vertex_post_shuffle;
key.vs.instance_rate_inputs = info->vi.instance_rate_inputs;
key.vs.vertex_post_shuffle = info->vi.vertex_post_shuffle;
for (uint32_t i = 0; i < MAX_VERTEX_ATTRIBS; i++) {
key.vs.instance_rate_divisors[i] = vi_info->instance_rate_divisors[i];
key.vs.vertex_attribute_formats[i] = vi_info->vertex_attribute_formats[i];
key.vs.vertex_attribute_bindings[i] = vi_info->vertex_attribute_bindings[i];
key.vs.vertex_attribute_offsets[i] = vi_info->vertex_attribute_offsets[i];
key.vs.vertex_attribute_strides[i] = vi_info->vertex_attribute_strides[i];
key.vs.vertex_alpha_adjust[i] = vi_info->vertex_alpha_adjust[i];
key.vs.instance_rate_divisors[i] = info->vi.instance_rate_divisors[i];
key.vs.vertex_attribute_formats[i] = info->vi.vertex_attribute_formats[i];
key.vs.vertex_attribute_bindings[i] = info->vi.vertex_attribute_bindings[i];
key.vs.vertex_attribute_offsets[i] = info->vi.vertex_attribute_offsets[i];
key.vs.vertex_attribute_strides[i] = info->vi.vertex_attribute_strides[i];
key.vs.vertex_alpha_adjust[i] = info->vi.vertex_alpha_adjust[i];
}
for (uint32_t i = 0; i < MAX_VBS; i++) {
key.vs.vertex_binding_align[i] = vi_info->vertex_binding_align[i];
key.vs.vertex_binding_align[i] = info->vi.vertex_binding_align[i];
}
key.tcs.tess_input_vertices = pre_rast_info->tess.patch_control_points;
key.tcs.tess_input_vertices = info->ts.patch_control_points;
const VkPipelineMultisampleStateCreateInfo *vkms =
radv_pipeline_get_multisample_state(pipeline, pCreateInfo);
@ -3233,10 +3273,10 @@ radv_generate_graphics_pipeline_key(const struct radv_graphics_pipeline *pipelin
key.ps.alpha_to_coverage_via_mrtz = G_028B70_ALPHA_TO_MASK_ENABLE(blend->db_alpha_to_mask);
}
key.vs.topology = vi_info->primitive_topology;
key.vs.topology = info->ia.primitive_topology;
if (device->physical_device->rad_info.gfx_level >= GFX10) {
key.vs.provoking_vtx_last = pre_rast_info->rast.provoking_vtx_last;
key.vs.provoking_vtx_last = info->rs.provoking_vtx_last;
}
if (device->instance->debug_flags & RADV_DEBUG_DISCARD_TO_DEMOTE)
@ -5442,10 +5482,10 @@ radv_pipeline_emit_blend_state(struct radeon_cmdbuf *ctx_cs,
static void
radv_pipeline_emit_raster_state(struct radeon_cmdbuf *ctx_cs,
const struct radv_graphics_pipeline *pipeline,
const struct radv_pre_raster_info *pre_rast_info)
const struct radv_graphics_pipeline_info *info)
{
const struct radv_physical_device *pdevice = pipeline->base.device->physical_device;
const VkConservativeRasterizationModeEXT mode = pre_rast_info->rast.conservative_mode;
const VkConservativeRasterizationModeEXT mode = info->rs.conservative_mode;
uint32_t pa_sc_conservative_rast = S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
if (pdevice->rad_info.gfx_level >= GFX9) {
@ -5899,7 +5939,7 @@ radv_pipeline_emit_tess_shaders(struct radeon_cmdbuf *ctx_cs, struct radeon_cmdb
static void
radv_pipeline_emit_tess_state(struct radeon_cmdbuf *ctx_cs,
const struct radv_graphics_pipeline *pipeline,
const struct radv_pre_raster_info *pre_rast_info)
const struct radv_graphics_pipeline_info *info)
{
const struct radv_physical_device *pdevice = pipeline->base.device->physical_device;
struct radv_shader *tes = radv_get_shader(&pipeline->base, MESA_SHADER_TESS_EVAL);
@ -5907,7 +5947,7 @@ radv_pipeline_emit_tess_state(struct radeon_cmdbuf *ctx_cs,
unsigned num_tcs_input_cp, num_tcs_output_cp, num_patches;
unsigned ls_hs_config;
num_tcs_input_cp = pre_rast_info->tess.patch_control_points;
num_tcs_input_cp = info->ts.patch_control_points;
num_tcs_output_cp =
pipeline->base.shaders[MESA_SHADER_TESS_CTRL]->info.tcs.tcs_vertices_out; // TCS VERTICES OUT
num_patches = pipeline->base.shaders[MESA_SHADER_TESS_CTRL]->info.num_tess_patches;
@ -5950,7 +5990,7 @@ radv_pipeline_emit_tess_state(struct radeon_cmdbuf *ctx_cs,
}
bool ccw = tes->info.tes.ccw;
if (pre_rast_info->tess.domain_origin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT)
if (info->ts.domain_origin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT)
ccw = !ccw;
if (tes->info.tes.point_mode)
@ -6573,7 +6613,7 @@ radv_pipeline_emit_pm4(struct radv_graphics_pipeline *pipeline,
const struct radv_blend_state *blend,
const struct radv_depth_stencil_state *ds_state,
uint32_t vgt_gs_out_prim_type,
const struct radv_pre_raster_info *pre_rast_info)
const struct radv_graphics_pipeline_info *info)
{
const struct radv_physical_device *pdevice = pipeline->base.device->physical_device;
struct radeon_cmdbuf *ctx_cs = &pipeline->base.ctx_cs;
@ -6586,7 +6626,7 @@ radv_pipeline_emit_pm4(struct radv_graphics_pipeline *pipeline,
radv_pipeline_emit_depth_stencil_state(ctx_cs, ds_state);
radv_pipeline_emit_blend_state(ctx_cs, pipeline, blend);
radv_pipeline_emit_raster_state(ctx_cs, pipeline, pre_rast_info);
radv_pipeline_emit_raster_state(ctx_cs, pipeline, info);
radv_pipeline_emit_multisample_state(ctx_cs, pipeline);
radv_pipeline_emit_vgt_gs_mode(ctx_cs, pipeline);
radv_pipeline_emit_vertex_shader(ctx_cs, cs, pipeline);
@ -6594,7 +6634,7 @@ radv_pipeline_emit_pm4(struct radv_graphics_pipeline *pipeline,
if (radv_pipeline_has_tess(pipeline)) {
radv_pipeline_emit_tess_shaders(ctx_cs, cs, pipeline);
radv_pipeline_emit_tess_state(ctx_cs, pipeline, pre_rast_info);
radv_pipeline_emit_tess_state(ctx_cs, pipeline, info);
}
radv_pipeline_emit_geometry_shader(ctx_cs, cs, pipeline);
@ -6622,23 +6662,23 @@ radv_pipeline_emit_pm4(struct radv_graphics_pipeline *pipeline,
static void
radv_pipeline_init_vertex_input_state(struct radv_graphics_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_vertex_input_info *vi_info)
const struct radv_graphics_pipeline_info *info)
{
const struct radv_physical_device *pdevice = pipeline->base.device->physical_device;
const struct radv_shader_info *info = &radv_get_shader(&pipeline->base, MESA_SHADER_VERTEX)->info;
const struct radv_shader_info *vs_info = &radv_get_shader(&pipeline->base, MESA_SHADER_VERTEX)->info;
for (uint32_t i = 0; i < MAX_VERTEX_ATTRIBS; i++) {
pipeline->attrib_ends[i] = vi_info->attrib_ends[i];
pipeline->attrib_index_offset[i] = vi_info->attrib_index_offset[i];
pipeline->attrib_bindings[i] = vi_info->attrib_bindings[i];
pipeline->attrib_ends[i] = info->vi.attrib_ends[i];
pipeline->attrib_index_offset[i] = info->vi.attrib_index_offset[i];
pipeline->attrib_bindings[i] = info->vi.attrib_bindings[i];
}
for (uint32_t i = 0; i < MAX_VBS; i++) {
pipeline->binding_stride[i] = vi_info->binding_stride[i];
pipeline->binding_stride[i] = info->vi.binding_stride[i];
}
pipeline->use_per_attribute_vb_descs = info->vs.use_per_attribute_vb_descs;
pipeline->last_vertex_attrib_bit = util_last_bit(info->vs.vb_desc_usage_mask);
pipeline->use_per_attribute_vb_descs = vs_info->vs.use_per_attribute_vb_descs;
pipeline->last_vertex_attrib_bit = util_last_bit(vs_info->vs.vb_desc_usage_mask);
if (pipeline->base.shaders[MESA_SHADER_VERTEX])
pipeline->next_vertex_stage = MESA_SHADER_VERTEX;
else if (pipeline->base.shaders[MESA_SHADER_TESS_CTRL])
@ -6652,10 +6692,10 @@ radv_pipeline_init_vertex_input_state(struct radv_graphics_pipeline *pipeline,
} else {
pipeline->can_use_simple_input = false;
}
if (info->vs.dynamic_inputs)
if (vs_info->vs.dynamic_inputs)
pipeline->vb_desc_usage_mask = BITFIELD_MASK(pipeline->last_vertex_attrib_bit);
else
pipeline->vb_desc_usage_mask = info->vs.vb_desc_usage_mask;
pipeline->vb_desc_usage_mask = vs_info->vs.vb_desc_usage_mask;
pipeline->vb_desc_alloc_size = util_bitcount(pipeline->vb_desc_usage_mask) * 16;
}
@ -6720,7 +6760,7 @@ radv_pipeline_init_shader_stages_state(struct radv_graphics_pipeline *pipeline)
static uint32_t
radv_pipeline_init_vgt_gs_out(struct radv_graphics_pipeline *pipeline,
const struct radv_vertex_input_info *vi_info,
const struct radv_graphics_pipeline_info *info,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
uint32_t gs_out;
@ -6739,7 +6779,7 @@ radv_pipeline_init_vgt_gs_out(struct radv_graphics_pipeline *pipeline,
gs_out =
si_conv_gl_prim_to_gs_out(pipeline->base.shaders[MESA_SHADER_MESH]->info.ms.output_prim);
} else {
gs_out = si_conv_prim_to_gs_out(vi_info->primitive_topology);
gs_out = si_conv_prim_to_gs_out(info->ia.primitive_topology);
}
return gs_out;
@ -6829,17 +6869,13 @@ radv_graphics_pipeline_init(struct radv_graphics_pipeline *pipeline, struct radv
struct radv_blend_state blend = radv_pipeline_init_blend_state(pipeline, pCreateInfo);
struct radv_vertex_input_info vi_info =
radv_pipeline_init_vertex_input_interface(pipeline, pCreateInfo);
struct radv_pre_raster_info pre_rast_info =
radv_pipeline_init_pre_raster_info(pipeline, pCreateInfo);
struct radv_graphics_pipeline_info info = radv_pipeline_init_graphics_info(pipeline, pCreateInfo);
const VkPipelineCreationFeedbackCreateInfo *creation_feedback =
vk_find_struct_const(pCreateInfo->pNext, PIPELINE_CREATION_FEEDBACK_CREATE_INFO);
struct radv_pipeline_key key =
radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &vi_info, &pre_rast_info, &blend);
radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &info, &blend);
result = radv_create_shaders(&pipeline->base, pipeline_layout, device, cache, &key, pCreateInfo->pStages,
pCreateInfo->stageCount, pCreateInfo->flags, NULL,
@ -6848,18 +6884,18 @@ radv_graphics_pipeline_init(struct radv_graphics_pipeline *pipeline, struct radv
return result;
pipeline->spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo, &pre_rast_info);
radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo, &info);
if (!radv_pipeline_has_mesh(pipeline))
radv_pipeline_init_input_assembly_state(pipeline, pCreateInfo, &vi_info);
radv_pipeline_init_dynamic_state(pipeline, pCreateInfo, &vi_info, &pre_rast_info);
radv_pipeline_init_input_assembly_state(pipeline, pCreateInfo, &info);
radv_pipeline_init_dynamic_state(pipeline, pCreateInfo, &info);
pipeline->negative_one_to_one = pre_rast_info.viewport.negative_one_to_one;
pipeline->negative_one_to_one = info.vp.negative_one_to_one;
radv_pipeline_init_raster_state(pipeline, pCreateInfo, &pre_rast_info);
radv_pipeline_init_raster_state(pipeline, pCreateInfo, &info);
struct radv_depth_stencil_state ds_state =
radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo, &pre_rast_info);
radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo, &info);
if (device->physical_device->rad_info.gfx_level >= GFX10_3)
gfx103_pipeline_init_vrs_state(pipeline, pCreateInfo);
@ -6896,13 +6932,13 @@ radv_graphics_pipeline_init(struct radv_graphics_pipeline *pipeline, struct radv
}
if (radv_pipeline_has_tess(pipeline)) {
pipeline->tess_patch_control_points = pre_rast_info.tess.patch_control_points;
pipeline->tess_patch_control_points = info.ts.patch_control_points;
}
if (!radv_pipeline_has_mesh(pipeline))
radv_pipeline_init_vertex_input_state(pipeline, pCreateInfo, &vi_info);
radv_pipeline_init_vertex_input_state(pipeline, pCreateInfo, &info);
uint32_t vgt_gs_out_prim_type = radv_pipeline_init_vgt_gs_out(pipeline, &vi_info, pCreateInfo);
uint32_t vgt_gs_out_prim_type = radv_pipeline_init_vgt_gs_out(pipeline, &info, pCreateInfo);
radv_pipeline_init_binning_state(pipeline, pCreateInfo, &blend);
radv_pipeline_init_shader_stages_state(pipeline);
@ -6925,8 +6961,7 @@ radv_graphics_pipeline_init(struct radv_graphics_pipeline *pipeline, struct radv
radv_pipeline_init_extra(pipeline, pCreateInfo, extra, &blend, &ds_state, &vgt_gs_out_prim_type);
}
radv_pipeline_emit_pm4(pipeline, pCreateInfo, &blend, &ds_state, vgt_gs_out_prim_type,
&pre_rast_info);
radv_pipeline_emit_pm4(pipeline, pCreateInfo, &blend, &ds_state, vgt_gs_out_prim_type, &info);
return result;
}

View File

@ -1858,7 +1858,6 @@ struct radv_pipeline_slab {
void radv_pipeline_slab_destroy(struct radv_device *device, struct radv_pipeline_slab *slab);
struct radv_vertex_input_info {
/* Vertex input */
uint32_t instance_rate_inputs;
uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
@ -1872,42 +1871,50 @@ struct radv_vertex_input_info {
uint8_t attrib_bindings[MAX_VERTEX_ATTRIBS];
uint32_t attrib_ends[MAX_VERTEX_ATTRIBS];
uint32_t attrib_index_offset[MAX_VERTEX_ATTRIBS];
};
/* Input assembly */
struct radv_input_assembly_info {
uint32_t primitive_topology;
bool primitive_restart_enable;
};
struct radv_pre_raster_info {
struct {
uint32_t patch_control_points;
VkTessellationDomainOrigin domain_origin;
} tess;
struct radv_tessellation_info {
uint32_t patch_control_points;
VkTessellationDomainOrigin domain_origin;
};
struct {
bool negative_one_to_one;
} viewport;
struct radv_viewport_info {
bool negative_one_to_one;
};
struct {
bool discard_enable;
VkFrontFace front_face;
VkCullModeFlags cull_mode;
VkPolygonMode polygon_mode;
bool depth_bias_enable;
bool depth_clamp_enable;
float line_width;
float depth_bias_constant_factor;
float depth_bias_clamp;
float depth_bias_slope_factor;
VkConservativeRasterizationModeEXT conservative_mode;
bool provoking_vtx_last;
bool stippled_line_enable;
VkLineRasterizationModeEXT line_raster_mode;
uint32_t line_stipple_factor;
uint16_t line_stipple_pattern;
bool depth_clip_disable;
VkRasterizationOrderAMD order;
} rast;
struct radv_rasterization_info {
bool discard_enable;
VkFrontFace front_face;
VkCullModeFlags cull_mode;
VkPolygonMode polygon_mode;
bool depth_bias_enable;
bool depth_clamp_enable;
float line_width;
float depth_bias_constant_factor;
float depth_bias_clamp;
float depth_bias_slope_factor;
VkConservativeRasterizationModeEXT conservative_mode;
bool provoking_vtx_last;
bool stippled_line_enable;
VkLineRasterizationModeEXT line_raster_mode;
uint32_t line_stipple_factor;
uint16_t line_stipple_pattern;
bool depth_clip_disable;
VkRasterizationOrderAMD order;
};
struct radv_graphics_pipeline_info {
struct radv_vertex_input_info vi;
struct radv_input_assembly_info ia;
struct radv_tessellation_info ts;
struct radv_viewport_info vp;
struct radv_rasterization_info rs;
};
struct radv_pipeline {