panfrost: Emit "draw" info for compute jobs

Important fields relating to shader state and UBOs are filled out from
this (misnomer) function.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-07-31 15:32:18 -07:00
parent 22a8f6de61
commit d9eb65c60c
1 changed files with 2 additions and 0 deletions

View File

@ -96,6 +96,8 @@ panfrost_launch_grid(struct pipe_context *pipe,
/* TODO: Stub */
struct midgard_payload_vertex_tiler *payload = &ctx->payloads[PIPE_SHADER_COMPUTE];
panfrost_emit_for_draw(ctx, false);
/* Compute jobs have a "compute FBD". It's not a real framebuffer
* descriptor - there is no framebuffer - but it takes the place of
* one. As far as I can tell, it's actually the beginning of a