radeonsi/drirc: enable zerovram option for 7 Days to Die

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2686
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5168>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2020-05-22 18:38:24 +02:00
parent ddfd2e626a
commit d9eaac02e5
1 changed files with 7 additions and 0 deletions

View File

@ -639,6 +639,13 @@ TODO: document the other workarounds.
<application name="Kerbal Space Program" executable="KSP.x86_64">
<option name="radeonsi_no_infinite_interp" value="true" />
</application>
<!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2686 -->
<application name="7 Days to Die" executable="7DaysToDie.x86_64">
<option name="radeonsi_zerovram" value="true" />
</application>
<application name="7 Days to Die" executable="7DaysToDie.x86">
<option name="radeonsi_zerovram" value="true" />
</application>
</device>
<device driver="virtio_gpu">
<!-- Some Valve games do a final blit to a BRGA_sRGB surface. On a GLES