radeonsi/drirc: enable zerovram option for 7 Days to Die
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2686 Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5168>
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@ -639,6 +639,13 @@ TODO: document the other workarounds.
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<application name="Kerbal Space Program" executable="KSP.x86_64">
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<option name="radeonsi_no_infinite_interp" value="true" />
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</application>
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<!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2686 -->
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<application name="7 Days to Die" executable="7DaysToDie.x86_64">
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<option name="radeonsi_zerovram" value="true" />
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</application>
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<application name="7 Days to Die" executable="7DaysToDie.x86">
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<option name="radeonsi_zerovram" value="true" />
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</application>
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</device>
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<device driver="virtio_gpu">
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<!-- Some Valve games do a final blit to a BRGA_sRGB surface. On a GLES
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