st/mesa: set stencil border color the same as intensity
This fixes some stencil border color tests on Vega and Raven chips. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@ -2545,6 +2545,8 @@ st_translate_color(const union gl_color_union *colorIn,
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out[0] = out[1] = out[2] = in[0];
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out[3] = in[3];
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break;
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/* Stencil border is tricky on some hw. Help drivers a little here. */
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case GL_STENCIL_INDEX:
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case GL_INTENSITY:
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out[0] = out[1] = out[2] = out[3] = in[0];
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break;
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