mesa: minor whitespace fixes, line wrapping in texcompress.c

Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
This commit is contained in:
Brian Paul 2018-02-06 15:12:58 -07:00
parent b38196b452
commit d9ab39ea65
1 changed files with 14 additions and 12 deletions

View File

@ -361,25 +361,26 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
* "Interactions with OpenGL 4.2
*
* OpenGL 4.2 supports the feature that compressed textures can be
* compressed online, by passing the compressed texture format enum as
* the internal format when uploading a texture using TexImage1D,
* compressed online, by passing the compressed texture format enum
* as the internal format when uploading a texture using TexImage1D,
* TexImage2D or TexImage3D (see Section 3.9.3, Texture Image
* Specification, subsection Encoding of Special Internal Formats).
*
* Due to the complexity of the ASTC compression algorithm, it is not
* usually suitable for online use, and therefore ASTC support will be
* limited to pre-compressed textures only. Where on-device compression
* is required, a domain-specific limited compressor will typically
* be used, and this is therefore not suitable for implementation in
* the driver.
* Due to the complexity of the ASTC compression algorithm, it is
* not usually suitable for online use, and therefore ASTC support
* will be limited to pre-compressed textures only. Where on-device
* compression is required, a domain-specific limited compressor
* will typically be used, and this is therefore not suitable for
* implementation in the driver.
*
* In particular, the ASTC format specifiers will not be added to
* Table 3.14, and thus will not be accepted by the TexImage*D
* functions, and will not be returned by the (already deprecated)
* COMPRESSED_TEXTURE_FORMATS query."
*
* The ES and the desktop specs diverge here. In OpenGL ES, the COMPRESSED_TEXTURE_FORMATS
* query returns the set of supported specific compressed formats.
* The ES and the desktop specs diverge here. In OpenGL ES, the
* COMPRESSED_TEXTURE_FORMATS query returns the set of supported specific
* compressed formats.
*/
if (ctx->API == API_OPENGLES2 &&
ctx->Extensions.KHR_texture_compression_astc_ldr) {
@ -642,7 +643,8 @@ _mesa_glenum_to_compressed_format(GLenum format)
* internal format unchanged.
*/
GLenum
_mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat)
_mesa_compressed_format_to_glenum(struct gl_context *ctx,
mesa_format mesaFormat)
{
switch (mesaFormat) {
case MESA_FORMAT_RGB_FXT1:
@ -900,7 +902,7 @@ _mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
_mesa_problem(NULL, "Unexpected format in _mesa_decompress_image()");
return;
}
stride = srcRowStride * bh / bytes;
for (j = 0; j < height; j++) {