st/nine: Clean useless code in texture9.c

This->base.base.resource is worth NULL
for SYSTEMMEM textures.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Patrick Rudolph <siro@das-labor.org>
This commit is contained in:
Axel Davy 2016-01-26 17:13:00 +01:00
parent 36b4bb303c
commit d973a525d3
1 changed files with 1 additions and 7 deletions

View File

@ -48,7 +48,6 @@ NineTexture9_ctor( struct NineTexture9 *This,
{
struct pipe_screen *screen = pParams->device->screen;
struct pipe_resource *info = &This->base.base.info;
struct pipe_resource *resource;
enum pipe_format pf;
unsigned *level_offsets;
unsigned l;
@ -182,11 +181,6 @@ NineTexture9_ctor( struct NineTexture9 *This,
sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
sfdesc.MultiSampleQuality = 0;
if (Pool == D3DPOOL_SYSTEMMEM)
resource = NULL;
else
resource = This->base.base.resource;
for (l = 0; l <= info->last_level; ++l) {
sfdesc.Width = u_minify(Width, l);
sfdesc.Height = u_minify(Height, l);
@ -196,7 +190,7 @@ NineTexture9_ctor( struct NineTexture9 *This,
level_offsets[l] : NULL;
hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
resource, user_buffer_for_level,
This->base.base.resource, user_buffer_for_level,
D3DRTYPE_TEXTURE, l, 0,
&sfdesc, &This->surfaces[l]);
if (FAILED(hr))