mesa/st: introduce PIPE_CAP_NO_CLIP_ON_COPY_TEX

If supported this means that src_x/src_y/width/height parameters of
CopyTex functions will not be clipped using the read framebuffer's dimensions.

Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6259>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2020-07-15 21:23:48 +02:00
parent 54fed1cf95
commit d94bec5c49
6 changed files with 19 additions and 2 deletions

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@ -590,6 +590,7 @@ The integer capabilities:
* ``PIPE_CAP_GLSL_ZERO_INIT``: Choose a default zero initialization some glsl variables. If `1`, then all glsl shader variables and gl_FragColor are initialized to zero. If `2`, then shader out variables are not initialized but function out variables are.
* ``PIPE_CAP_BLEND_EQUATION_ADVANCED``: Driver supports blend equation advanced without necessarily supporting FBFETCH.
* ``PIPE_CAP_NIR_ATOMICS_AS_DEREF``: Whether NIR atomics instructions should reference atomics as NIR derefs instead of by indices.
* ``PIPE_CAP_NO_CLIP_ON_COPY_TEX``: Driver doesn't want x/y/width/height clipped based on src size when doing a copy texture operation (eg: may want out-of-bounds reads that produce 0 instead of leaving the texture content undefined)
.. _pipe_capf:

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@ -438,6 +438,9 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL:
return 0;
case PIPE_CAP_NO_CLIP_ON_COPY_TEX:
return 0;
default:
unreachable("bad PIPE_CAP_*");
}

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@ -966,6 +966,7 @@ enum pipe_cap
PIPE_CAP_GLSL_ZERO_INIT,
PIPE_CAP_BLEND_EQUATION_ADVANCED,
PIPE_CAP_NIR_ATOMICS_AS_DEREF,
PIPE_CAP_NO_CLIP_ON_COPY_TEX,
};
/**

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@ -4209,6 +4209,12 @@ struct gl_constants
/** Buffer size used to upload vertices from glBegin/glEnd. */
unsigned glBeginEndBufferSize;
/** Whether the driver doesn't want x/y/width/height clipped based on src size
* when doing a copy texture operation (eg: may want out-of-bounds reads that
* produce 0 instead of leaving the texture content undefined).
*/
bool NoClippingOnCopyTex;
};

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@ -4210,7 +4210,8 @@ copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
xoffset += texImage->Border;
}
if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
if (ctx->Const.NoClippingOnCopyTex ||
_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
&width, &height)) {
struct gl_renderbuffer *srcRb =
get_copy_tex_image_source(ctx, texImage->TexFormat);
@ -4416,7 +4417,8 @@ copyteximage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texO
/* Allocate texture memory (no pixel data yet) */
ctx->Driver.AllocTextureImageBuffer(ctx, texImage);
if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
if (ctx->Const.NoClippingOnCopyTex ||
_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
&width, &height)) {
struct gl_renderbuffer *srcRb =
get_copy_tex_image_source(ctx, texImage->TexFormat);

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@ -762,6 +762,10 @@ st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe,
*/
ctx->Point.MaxSize = MAX2(ctx->Const.MaxPointSize,
ctx->Const.MaxPointSizeAA);
ctx->Const.NoClippingOnCopyTex = screen->get_param(screen,
PIPE_CAP_NO_CLIP_ON_COPY_TEX);
/* For vertex shaders, make sure not to emit saturate when SM 3.0
* is not supported
*/