mesa/st: introduce PIPE_CAP_NO_CLIP_ON_COPY_TEX
If supported this means that src_x/src_y/width/height parameters of CopyTex functions will not be clipped using the read framebuffer's dimensions. Cc: mesa-stable Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6259>
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@ -590,6 +590,7 @@ The integer capabilities:
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* ``PIPE_CAP_GLSL_ZERO_INIT``: Choose a default zero initialization some glsl variables. If `1`, then all glsl shader variables and gl_FragColor are initialized to zero. If `2`, then shader out variables are not initialized but function out variables are.
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* ``PIPE_CAP_BLEND_EQUATION_ADVANCED``: Driver supports blend equation advanced without necessarily supporting FBFETCH.
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* ``PIPE_CAP_NIR_ATOMICS_AS_DEREF``: Whether NIR atomics instructions should reference atomics as NIR derefs instead of by indices.
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* ``PIPE_CAP_NO_CLIP_ON_COPY_TEX``: Driver doesn't want x/y/width/height clipped based on src size when doing a copy texture operation (eg: may want out-of-bounds reads that produce 0 instead of leaving the texture content undefined)
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.. _pipe_capf:
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@ -438,6 +438,9 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
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case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL:
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return 0;
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case PIPE_CAP_NO_CLIP_ON_COPY_TEX:
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return 0;
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default:
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unreachable("bad PIPE_CAP_*");
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}
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@ -966,6 +966,7 @@ enum pipe_cap
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PIPE_CAP_GLSL_ZERO_INIT,
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PIPE_CAP_BLEND_EQUATION_ADVANCED,
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PIPE_CAP_NIR_ATOMICS_AS_DEREF,
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PIPE_CAP_NO_CLIP_ON_COPY_TEX,
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};
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/**
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@ -4209,6 +4209,12 @@ struct gl_constants
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/** Buffer size used to upload vertices from glBegin/glEnd. */
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unsigned glBeginEndBufferSize;
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/** Whether the driver doesn't want x/y/width/height clipped based on src size
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* when doing a copy texture operation (eg: may want out-of-bounds reads that
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* produce 0 instead of leaving the texture content undefined).
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*/
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bool NoClippingOnCopyTex;
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};
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@ -4210,7 +4210,8 @@ copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
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xoffset += texImage->Border;
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}
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if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
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if (ctx->Const.NoClippingOnCopyTex ||
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_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
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&width, &height)) {
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struct gl_renderbuffer *srcRb =
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get_copy_tex_image_source(ctx, texImage->TexFormat);
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@ -4416,7 +4417,8 @@ copyteximage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texO
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/* Allocate texture memory (no pixel data yet) */
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ctx->Driver.AllocTextureImageBuffer(ctx, texImage);
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if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
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if (ctx->Const.NoClippingOnCopyTex ||
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_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
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&width, &height)) {
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struct gl_renderbuffer *srcRb =
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get_copy_tex_image_source(ctx, texImage->TexFormat);
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@ -762,6 +762,10 @@ st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe,
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*/
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ctx->Point.MaxSize = MAX2(ctx->Const.MaxPointSize,
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ctx->Const.MaxPointSizeAA);
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ctx->Const.NoClippingOnCopyTex = screen->get_param(screen,
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PIPE_CAP_NO_CLIP_ON_COPY_TEX);
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/* For vertex shaders, make sure not to emit saturate when SM 3.0
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* is not supported
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*/
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