ci/freedreno: Add some more known flakes for a630 from our IRC logs.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17662>
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@ -83,6 +83,7 @@ dEQP-EGL.functional.wide_color.window_8888_colorspace_srgb
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dEQP-VK.pipeline.multisample.alpha_to_coverage_unused_attachment.samples_2.alpha_opaque
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dEQP-VK.pipeline.multisample.alpha_to_coverage_unused_attachment.samples_4.alpha_opaque
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gmem-dEQP-VK.pipeline.monolithic.multisample.alpha_to_coverage_unused_attachment.samples_2.alpha_opaque
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# Started at least by Jan 2020, current as of May 2021
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dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
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@ -100,7 +101,9 @@ KHR-GLES31.core.geometry_shader.layered_framebuffer.depth_support
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KHR-GLES31.core.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_calls
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# edfff331b3241d1c18d5c589fcdf75728089c886 mostly fixed this, but apparently it still flakes.
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only
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# looks like a cache flushing issue, and it does sometimes pass.
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bypass-dEQP-GLES31.functional.blend_equation_advanced.msaa.*
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@ -175,3 +178,15 @@ spec@!opengl 1.0@rasterpos@glsl_vs_ubo
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# First appeared 2021-06-14
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spec@egl 1.4@eglcreatepbuffersurface and then glclear
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# Flakes collected from June/July 2022 reports, that seem to have been around forever.
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spec@!opengl 1.0@gl-1.0-front-invalidate-back
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spec@!opengl 1.1@masked-clear
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spec@!opengl 1.1@texsubimage
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spec@!opengl 3.0@gl30basic
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spec@arb_texture_multisample@texelfetch fs sampler2dms 4 1x71-501x71
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spec@egl 1.4@eglcreatepbuffersurface and then glclear
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spec@egl_nok_texture_from_pixmap@basic
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spec@ext_framebuffer_blit@fbo-sys-blit
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spec@ext_framebuffer_blit@fbo-sys-sub-blit
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spec@glsl-1.30@execution@texelfetch fs sampler2d 1x71-501x71
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