pan/bifrost: Style format the disassembler
$ astyle *.c *.h --style=linux -s8 Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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/*
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* Copyright (C) 2018 Ryan Houdek <Sonicadvance1@gmail.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef __bifrost_compile_h__
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#define __bifrost_compile_h__
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#include "compiler/nir/nir.h"
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#include "util/u_dynarray.h"
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struct bifrost_program {
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struct util_dynarray compiled;
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};
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int
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bifrost_compile_shader_nir(nir_shader *nir, struct bifrost_program *program);
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static const nir_shader_compiler_options bifrost_nir_options = {
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.fuse_ffma = true,
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.lower_flrp16 = true,
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.lower_flrp32 = true,
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.lower_flrp64 = true,
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.lower_fmod = true,
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.lower_bitfield_extract = true,
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.lower_bitfield_extract_to_shifts = true,
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.lower_bitfield_insert = true,
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.lower_bitfield_insert_to_shifts = true,
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.lower_bitfield_reverse = true,
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.lower_idiv = true,
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.lower_isign = true,
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.lower_fsign = true,
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.lower_ffract = true,
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.lower_pack_half_2x16 = true,
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.lower_pack_unorm_2x16 = true,
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.lower_pack_snorm_2x16 = true,
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.lower_pack_unorm_4x8 = true,
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.lower_pack_snorm_4x8 = true,
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.lower_unpack_half_2x16 = true,
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.lower_unpack_unorm_2x16 = true,
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.lower_unpack_snorm_2x16 = true,
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.lower_unpack_unorm_4x8 = true,
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.lower_unpack_snorm_4x8 = true,
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.lower_extract_byte = true,
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.lower_extract_word = true,
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.lower_all_io_to_temps = true,
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.lower_all_io_to_elements = true,
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.vertex_id_zero_based = true,
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};
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#endif
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@ -30,6 +30,8 @@
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#include "compiler/nir_types.h"
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#include "compiler/nir_types.h"
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#include "util/u_dynarray.h"
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#include "util/u_dynarray.h"
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#include "bifrost_compile.h"
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static void
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static void
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compile_shader(char **argv)
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compile_shader(char **argv)
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{
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{
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@ -100,8 +102,7 @@ main(int argc, char **argv)
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}
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}
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if (strcmp(argv[1], "compile") == 0) {
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if (strcmp(argv[1], "compile") == 0) {
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compile_shader(&argv[2]);
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compile_shader(&argv[2]);
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}
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} else if (strcmp(argv[1], "disasm") == 0) {
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else if (strcmp(argv[1], "disasm") == 0) {
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disassemble(argv[2]);
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disassemble(argv[2]);
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}
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}
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return 0;
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return 0;
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