egl/main: replace __FUNCTION__ with __func__
The latter is a C99 standard, and our current wrapper c99_compat.h should handle non-compliant compilers. Drop the c99_compat.h inclusion from eglcompiler.h altogether, as it's no longer required. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -113,7 +113,7 @@
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_eglUnlockDisplay(disp); \
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/* EGL error codes are non-zero */ \
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if (err) \
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_eglError(err, __FUNCTION__); \
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_eglError(err, __func__); \
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return ret; \
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} while (0)
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@ -131,14 +131,14 @@
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#define _EGL_CHECK_DISPLAY(disp, ret, drv) \
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do { \
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drv = _eglCheckDisplay(disp, __FUNCTION__); \
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drv = _eglCheckDisplay(disp, __func__); \
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if (!drv) \
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RETURN_EGL_ERROR(disp, 0, ret); \
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} while (0)
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#define _EGL_CHECK_OBJECT(disp, type, obj, ret, drv) \
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do { \
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drv = _eglCheck ## type(disp, obj, __FUNCTION__); \
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drv = _eglCheck ## type(disp, obj, __func__); \
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if (!drv) \
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RETURN_EGL_ERROR(disp, 0, ret); \
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} while (0)
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@ -31,9 +31,6 @@
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#define EGLCOMPILER_INCLUDED
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#include "c99_compat.h" /* __func__, etc. */
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/**
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* Get standard integer types
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*/
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@ -79,11 +76,6 @@
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# endif
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#endif
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/* XXX: Use standard `__func__` instead */
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#ifndef __FUNCTION__
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# define __FUNCTION__ __func__
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#endif
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#define STATIC_ASSERT(COND) \
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do { \
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(void) sizeof(char [1 - 2*!(COND)]); \
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