st/mesa: line wrapping, whitespace fixes in st_cb_texture.c

Trivial.
This commit is contained in:
Brian Paul 2019-02-28 11:59:16 -07:00
parent fc91c2698e
commit d74932dfea
1 changed files with 4 additions and 2 deletions

View File

@ -156,7 +156,9 @@ st_NewTextureObject(struct gl_context * ctx, GLuint name, GLenum target)
if (!obj)
return NULL;
/* Pre-allocate a sampler views container to save a branch in the fast path. */
/* Pre-allocate a sampler views container to save a branch in the
* fast path.
*/
obj->sampler_views = calloc(1, sizeof(struct st_sampler_views)
+ sizeof(struct st_sampler_view));
if (!obj->sampler_views) {
@ -2796,7 +2798,7 @@ st_texture_create_from_memory(struct st_context *st,
GLuint depth0,
GLuint layers,
GLuint nr_samples,
GLuint bind )
GLuint bind)
{
struct pipe_resource pt, *newtex;
struct pipe_screen *screen = st->pipe->screen;