util: add util_resource_is_array_texture()
Checking if array_size is greater than 1 is not enough for single-layered array textures. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -26,9 +26,27 @@
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#ifndef U_RESOURCE_H
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#define U_RESOURCE_H
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struct pipe_resource;
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#include "pipe/p_state.h"
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unsigned
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util_resource_size(const struct pipe_resource *res);
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/**
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* Return true if the resource is an array texture.
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*
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* Note that this function returns true for single-layered array textures.
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*/
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static INLINE boolean
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util_resource_is_array_texture(const struct pipe_resource *res)
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{
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switch (res->target) {
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case PIPE_TEXTURE_1D_ARRAY:
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case PIPE_TEXTURE_2D_ARRAY:
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case PIPE_TEXTURE_CUBE_ARRAY:
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return TRUE;
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default:
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return FALSE;
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}
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}
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#endif
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