glsl: Add API to put default precision qualifiers in the symbol table

These have scoping rules that match the ones defined for other things such
as variables, so we want them in the symbol table.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This commit is contained in:
Iago Toral Quiroga 2015-02-26 12:15:16 +01:00 committed by Tapani Pälli
parent d4fdb84f80
commit d6a6167354
2 changed files with 26 additions and 0 deletions

View File

@ -23,6 +23,7 @@
*/
#include "glsl_symbol_table.h"
#include "ast.h"
class symbol_table_entry {
public:
@ -201,6 +202,20 @@ bool glsl_symbol_table::add_function(ir_function *f)
return _mesa_symbol_table_add_symbol(table, -1, f->name, entry) == 0;
}
bool glsl_symbol_table::add_default_precision_qualifier(const char *type_name,
int precision)
{
char *name = ralloc_asprintf(mem_ctx, "#default_precision_%s", type_name);
ast_type_specifier *default_specifier = new(mem_ctx) ast_type_specifier(name);
default_specifier->default_precision = precision;
symbol_table_entry *entry =
new(mem_ctx) symbol_table_entry(default_specifier);
return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
}
void glsl_symbol_table::add_global_function(ir_function *f)
{
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
@ -234,6 +249,15 @@ ir_function *glsl_symbol_table::get_function(const char *name)
return entry != NULL ? entry->f : NULL;
}
int glsl_symbol_table::get_default_precision_qualifier(const char *type_name)
{
char *name = ralloc_asprintf(mem_ctx, "#default_precision_%s", type_name);
symbol_table_entry *entry = get_entry(name);
if (!entry)
return ast_precision_none;
return entry->a->default_precision;
}
symbol_table_entry *glsl_symbol_table::get_entry(const char *name)
{
return (symbol_table_entry *)

View File

@ -72,6 +72,7 @@ struct glsl_symbol_table {
bool add_function(ir_function *f);
bool add_interface(const char *name, const glsl_type *i,
enum ir_variable_mode mode);
bool add_default_precision_qualifier(const char *type_name, int precision);
/*@}*/
/**
@ -88,6 +89,7 @@ struct glsl_symbol_table {
ir_function *get_function(const char *name);
const glsl_type *get_interface(const char *name,
enum ir_variable_mode mode);
int get_default_precision_qualifier(const char *type_name);
/*@}*/
/**