nir: Add option to lower tex to txl when shader don't support implicit LOD

We already add the LOD src, so go ahead and update the texop as well
when this option is set.

v2: Make it an option. (Rob Clark)

v3: Use a more concise name suggested by Jason.

Reviewed-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Caio Marcelo de Oliveira Filho 2019-04-18 21:01:15 -07:00
parent ff642fb0e6
commit d5ac5d6e83
2 changed files with 8 additions and 0 deletions

View File

@ -3264,6 +3264,12 @@ typedef struct nir_lower_tex_options {
*/
unsigned lower_srgb;
/**
* If true, lower nir_texop_tex on shaders that doesn't support implicit
* LODs to nir_texop_txl.
*/
bool lower_tex_without_implicit_lod;
/**
* If true, lower nir_texop_txd on cube maps with nir_texop_txl.
*/

View File

@ -1127,6 +1127,8 @@ nir_lower_tex_block(nir_block *block, nir_builder *b,
(tex->op == nir_texop_tex && !shader_supports_implicit_lod))) {
b->cursor = nir_before_instr(&tex->instr);
nir_tex_instr_add_src(tex, nir_tex_src_lod, nir_src_for_ssa(nir_imm_int(b, 0)));
if (tex->op == nir_texop_tex && options->lower_tex_without_implicit_lod)
tex->op = nir_texop_txl;
progress = true;
continue;
}