r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.
This is necessary to prevent the next SURFACE_SYNC packet from hanging the GPU. https://bugs.freedesktop.org/show_bug.cgi?id=73418 Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> CC: "9.2" "10.0" <mesa-stable@lists.freedesktop.org>
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@ -489,7 +489,14 @@ static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
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ctx->b.flags = 0;
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if (ctx->b.chip_class >= CAYMAN) {
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ctx->skip_surface_sync_on_next_cs_flush = true;
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cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
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cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4);
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/* DEALLOC_STATE prevents the GPU from hanging when a
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* SURFACE_SYNC packet is emitted some time after a DISPATCH_DIRECT
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* with any of the CB*_DEST_BASE_ENA or DB_DEST_BASE_ENA bits set.
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*/
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cs->buf[cs->cdw++] = PKT3C(PKT3_DEALLOC_STATE, 0, 0);
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cs->buf[cs->cdw++] = 0;
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}
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#if 0
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@ -63,6 +63,7 @@
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#define R600_TEXEL_PITCH_ALIGNMENT_MASK 0x7
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#define PKT3_NOP 0x10
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#define PKT3_DEALLOC_STATE 0x14
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#define PKT3_DISPATCH_DIRECT 0x15
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#define PKT3_DISPATCH_INDIRECT 0x16
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#define PKT3_INDIRECT_BUFFER_END 0x17
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@ -293,7 +293,7 @@ void r600_flush_emit(struct r600_context *rctx)
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S_0085F0_SMX_ACTION_ENA(1);
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}
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if (cp_coher_cntl && !rctx->skip_surface_sync_on_next_cs_flush) {
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if (cp_coher_cntl) {
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cs->buf[cs->cdw++] = PKT3(PKT3_SURFACE_SYNC, 3, 0);
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cs->buf[cs->cdw++] = cp_coher_cntl; /* CP_COHER_CNTL */
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cs->buf[cs->cdw++] = 0xffffffff; /* CP_COHER_SIZE */
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@ -354,8 +354,6 @@ void r600_context_flush(struct r600_context *ctx, unsigned flags)
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/* Flush the CS. */
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ctx->b.ws->cs_flush(ctx->b.rings.gfx.cs, flags, ctx->screen->cs_count++);
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ctx->skip_surface_sync_on_next_cs_flush = false;
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}
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void r600_begin_new_cs(struct r600_context *ctx)
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@ -499,16 +499,6 @@ struct r600_context {
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void *sb_context;
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struct r600_isa *isa;
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/* Work-around for flushing problems with compute shaders on Cayman:
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* Emitting a SURFACE_SYNC packet with any of the CB*_DEST_BASE_ENA
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* or DB_DEST_BASE_ENA bits set after dispatching a compute shader
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* hangs the GPU.
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*
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* Setting this to true will prevent r600_flush_emit() from emitting
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* a SURFACE_SYNC packet. This field will be cleared by
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* by r600_context_flush() after flushing the command stream. */
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boolean skip_surface_sync_on_next_cs_flush;
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};
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static INLINE void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
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