lima: stop encoding the texture format in the shader key
We can compose the swizzles at sampler view creation time, saving recompiles on texture format changes. Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9089>
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@ -58,7 +58,6 @@ struct lima_fs_bind_state {
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struct lima_fs_key {
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struct lima_fs_bind_state *shader_state;
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struct {
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enum pipe_format format;
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uint8_t swizzle[4];
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} tex[PIPE_MAX_SAMPLERS];
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};
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@ -292,6 +291,7 @@ lima_sampler_state(struct pipe_sampler_state *psstate)
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struct lima_sampler_view {
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struct pipe_sampler_view base;
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uint8_t swizzle[4];
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};
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static inline struct lima_sampler_view *
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@ -37,7 +37,6 @@
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#include "lima_job.h"
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#include "lima_program.h"
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#include "lima_bo.h"
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#include "lima_format.h"
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#include "ir/lima_ir.h"
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@ -283,23 +282,9 @@ lima_fs_compile_shader(struct lima_context *ctx,
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.swizzle_result = ~0u,
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};
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/* Lower the format swizzle and ARB_texture_swizzle-style swizzle. */
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for (int i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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enum pipe_format format = key->tex[i].format;
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if (!format)
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continue;
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const uint8_t *format_swizzle = lima_format_get_texel_swizzle(format);
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for (int j = 0; j < 4; j++) {
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uint8_t arb_swiz = key->tex[i].swizzle[j];
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if (arb_swiz <= 3) {
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tex_options.swizzles[i][j] = format_swizzle[arb_swiz];
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} else {
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tex_options.swizzles[i][j] = arb_swiz;
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}
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}
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for (int i = 0; i < ARRAY_SIZE(key->tex); i++) {
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for (int j = 0; j < 4; j++)
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tex_options.swizzles[i][j] = key->tex[i].swizzle[j];
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}
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lima_program_optimize_fs_nir(nir, &tex_options);
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@ -522,12 +507,9 @@ lima_update_fs_state(struct lima_context *ctx)
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lima_tex->num_samplers &&
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lima_tex->num_textures)) {
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for (int i = 0; i < lima_tex->num_samplers; i++) {
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struct pipe_sampler_view *sampler = lima_tex->textures[i];
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key->tex[i].format = sampler->format;
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key->tex[i].swizzle[0] = sampler->swizzle_r;
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key->tex[i].swizzle[1] = sampler->swizzle_g;
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key->tex[i].swizzle[2] = sampler->swizzle_b;
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key->tex[i].swizzle[3] = sampler->swizzle_a;
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struct lima_sampler_view *sampler = lima_sampler_view(lima_tex->textures[i]);
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for (int j = 0; j < 4; j++)
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key->tex[i].swizzle[j] = sampler->swizzle[j];
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}
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}
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@ -23,6 +23,7 @@
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*
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*/
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#include "util/format/u_format.h"
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#include "util/u_memory.h"
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#include "util/u_inlines.h"
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#include "util/u_helpers.h"
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@ -33,6 +34,7 @@
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#include "lima_screen.h"
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#include "lima_context.h"
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#include "lima_format.h"
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#include "lima_resource.h"
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static void
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@ -355,6 +357,11 @@ lima_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc,
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so->base.reference.count = 1;
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so->base.context = pctx;
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uint8_t sampler_swizzle[4] = { cso->swizzle_r, cso->swizzle_g,
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cso->swizzle_b, cso->swizzle_a };
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const uint8_t *format_swizzle = lima_format_get_texel_swizzle(cso->format);
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util_format_compose_swizzles(format_swizzle, sampler_swizzle, so->swizzle);
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return &so->base;
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}
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