mesa: Remove debugging code from _mesa_reference_*.

Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Matt Turner 2015-06-10 13:31:06 -07:00
parent c8dc04d4c0
commit d4b0e0b717
6 changed files with 0 additions and 61 deletions

View File

@ -200,10 +200,6 @@ _mesa_reference_vao_(struct gl_context *ctx,
mtx_lock(&oldObj->Mutex);
assert(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
printf("ArrayObj %p %d DECR to %d\n",
(void *) oldObj, oldObj->Name, oldObj->RefCount);
#endif
deleteFlag = (oldObj->RefCount == 0);
mtx_unlock(&oldObj->Mutex);
@ -227,10 +223,6 @@ _mesa_reference_vao_(struct gl_context *ctx,
}
else {
vao->RefCount++;
#if 0
printf("ArrayObj %p %d INCR to %d\n",
(void *) vao, vao->Name, vao->RefCount);
#endif
*ptr = vao;
}
mtx_unlock(&vao->Mutex);

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@ -450,23 +450,10 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
mtx_lock(&oldObj->Mutex);
assert(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
printf("BufferObj %p %d DECR to %d\n",
(void *) oldObj, oldObj->Name, oldObj->RefCount);
#endif
deleteFlag = (oldObj->RefCount == 0);
mtx_unlock(&oldObj->Mutex);
if (deleteFlag) {
/* some sanity checking: don't delete a buffer still in use */
#if 0
/* unfortunately, these tests are invalid during context tear-down */
assert(ctx->Array.ArrayBufferObj != bufObj);
assert(ctx->Array.VAO->IndexBufferObj != bufObj);
assert(ctx->Array.VAO->Vertex.BufferObj != bufObj);
#endif
assert(ctx->Driver.DeleteBuffer);
ctx->Driver.DeleteBuffer(ctx, oldObj);
}
@ -486,10 +473,6 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
}
else {
bufObj->RefCount++;
#if 0
printf("BufferObj %p %d INCR to %d\n",
(void *) bufObj, bufObj->Name, bufObj->RefCount);
#endif
*ptr = bufObj;
}
mtx_unlock(&bufObj->Mutex);

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@ -174,7 +174,6 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
mtx_lock(&oldRb->Mutex);
assert(oldRb->RefCount > 0);
oldRb->RefCount--;
/*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
deleteFlag = (oldRb->RefCount == 0);
mtx_unlock(&oldRb->Mutex);
@ -191,7 +190,6 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
/* reference new renderbuffer */
mtx_lock(&rb->Mutex);
rb->RefCount++;
/*printf("RB INCR %p (%d) to %d\n", (void*) rb, rb->Name, rb->RefCount);*/
mtx_unlock(&rb->Mutex);
*ptr = rb;
}

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@ -91,10 +91,6 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
/*mtx_lock(&oldSamp->Mutex);*/
assert(oldSamp->RefCount > 0);
oldSamp->RefCount--;
#if 0
printf("SamplerObj %p %d DECR to %d\n",
(void *) oldSamp, oldSamp->Name, oldSamp->RefCount);
#endif
deleteFlag = (oldSamp->RefCount == 0);
/*mtx_unlock(&oldSamp->Mutex);*/
@ -118,10 +114,6 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
}
else {
samp->RefCount++;
#if 0
printf("SamplerObj %p %d INCR to %d\n",
(void *) samp, samp->Name, samp->RefCount);
#endif
*ptr = samp;
}
/*mtx_unlock(&samp->Mutex);*/

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@ -69,8 +69,6 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
assert(old->RefCount > 0);
old->RefCount--;
/*printf("SHADER DECR %p (%d) to %d\n",
(void*) old, old->Name, old->RefCount);*/
deleteFlag = (old->RefCount == 0);
if (deleteFlag) {
@ -86,8 +84,6 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
if (sh) {
/* reference new */
sh->RefCount++;
/*printf("SHADER INCR %p (%d) to %d\n",
(void*) sh, sh->Name, sh->RefCount);*/
*ptr = sh;
}
}
@ -209,10 +205,6 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
assert(old->RefCount > 0);
old->RefCount--;
#if 0
printf("ShaderProgram %p ID=%u RefCount-- to %d\n",
(void *) old, old->Name, old->RefCount);
#endif
deleteFlag = (old->RefCount == 0);
if (deleteFlag) {
@ -227,10 +219,6 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
if (shProg) {
shProg->RefCount++;
#if 0
printf("ShaderProgram %p ID=%u RefCount++ to %d\n",
(void *) shProg, shProg->Name, shProg->RefCount);
#endif
*ptr = shProg;
}
}

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@ -465,13 +465,6 @@ _mesa_reference_program_(struct gl_context *ctx,
GLboolean deleteFlag;
/*mtx_lock(&(*ptr)->Mutex);*/
#if 0
printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
*ptr, (*ptr)->Id,
((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
((*ptr)->Target == GL_GEOMETRY_PROGRAM_NV ? "GP" : "FP")),
(*ptr)->RefCount - 1);
#endif
assert((*ptr)->RefCount > 0);
(*ptr)->RefCount--;
@ -490,13 +483,6 @@ _mesa_reference_program_(struct gl_context *ctx,
if (prog) {
/*mtx_lock(&prog->Mutex);*/
prog->RefCount++;
#if 0
printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
prog, prog->Id,
(prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
(prog->Target == GL_GEOMETRY_PROGRAM_NV ? "GP" : "FP")),
prog->RefCount);
#endif
/*mtx_unlock(&prog->Mutex);*/
}