mesa: Remove debugging code from _mesa_reference_*.
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by: Brian Paul <brianp@vmware.com>
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d4b0e0b717
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@ -200,10 +200,6 @@ _mesa_reference_vao_(struct gl_context *ctx,
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mtx_lock(&oldObj->Mutex);
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assert(oldObj->RefCount > 0);
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oldObj->RefCount--;
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#if 0
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printf("ArrayObj %p %d DECR to %d\n",
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(void *) oldObj, oldObj->Name, oldObj->RefCount);
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#endif
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deleteFlag = (oldObj->RefCount == 0);
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mtx_unlock(&oldObj->Mutex);
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@ -227,10 +223,6 @@ _mesa_reference_vao_(struct gl_context *ctx,
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}
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else {
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vao->RefCount++;
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#if 0
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printf("ArrayObj %p %d INCR to %d\n",
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(void *) vao, vao->Name, vao->RefCount);
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#endif
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*ptr = vao;
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}
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mtx_unlock(&vao->Mutex);
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@ -450,23 +450,10 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
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mtx_lock(&oldObj->Mutex);
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assert(oldObj->RefCount > 0);
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oldObj->RefCount--;
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#if 0
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printf("BufferObj %p %d DECR to %d\n",
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(void *) oldObj, oldObj->Name, oldObj->RefCount);
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#endif
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deleteFlag = (oldObj->RefCount == 0);
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mtx_unlock(&oldObj->Mutex);
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if (deleteFlag) {
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/* some sanity checking: don't delete a buffer still in use */
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#if 0
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/* unfortunately, these tests are invalid during context tear-down */
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assert(ctx->Array.ArrayBufferObj != bufObj);
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assert(ctx->Array.VAO->IndexBufferObj != bufObj);
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assert(ctx->Array.VAO->Vertex.BufferObj != bufObj);
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#endif
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assert(ctx->Driver.DeleteBuffer);
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ctx->Driver.DeleteBuffer(ctx, oldObj);
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}
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@ -486,10 +473,6 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
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}
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else {
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bufObj->RefCount++;
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#if 0
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printf("BufferObj %p %d INCR to %d\n",
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(void *) bufObj, bufObj->Name, bufObj->RefCount);
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#endif
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*ptr = bufObj;
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}
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mtx_unlock(&bufObj->Mutex);
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@ -174,7 +174,6 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
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mtx_lock(&oldRb->Mutex);
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assert(oldRb->RefCount > 0);
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oldRb->RefCount--;
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/*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
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deleteFlag = (oldRb->RefCount == 0);
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mtx_unlock(&oldRb->Mutex);
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@ -191,7 +190,6 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
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/* reference new renderbuffer */
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mtx_lock(&rb->Mutex);
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rb->RefCount++;
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/*printf("RB INCR %p (%d) to %d\n", (void*) rb, rb->Name, rb->RefCount);*/
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mtx_unlock(&rb->Mutex);
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*ptr = rb;
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}
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@ -91,10 +91,6 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
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/*mtx_lock(&oldSamp->Mutex);*/
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assert(oldSamp->RefCount > 0);
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oldSamp->RefCount--;
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#if 0
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printf("SamplerObj %p %d DECR to %d\n",
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(void *) oldSamp, oldSamp->Name, oldSamp->RefCount);
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#endif
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deleteFlag = (oldSamp->RefCount == 0);
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/*mtx_unlock(&oldSamp->Mutex);*/
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@ -118,10 +114,6 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
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}
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else {
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samp->RefCount++;
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#if 0
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printf("SamplerObj %p %d INCR to %d\n",
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(void *) samp, samp->Name, samp->RefCount);
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#endif
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*ptr = samp;
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}
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/*mtx_unlock(&samp->Mutex);*/
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@ -69,8 +69,6 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
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assert(old->RefCount > 0);
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old->RefCount--;
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/*printf("SHADER DECR %p (%d) to %d\n",
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(void*) old, old->Name, old->RefCount);*/
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deleteFlag = (old->RefCount == 0);
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if (deleteFlag) {
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@ -86,8 +84,6 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
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if (sh) {
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/* reference new */
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sh->RefCount++;
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/*printf("SHADER INCR %p (%d) to %d\n",
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(void*) sh, sh->Name, sh->RefCount);*/
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*ptr = sh;
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}
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}
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@ -209,10 +205,6 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
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assert(old->RefCount > 0);
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old->RefCount--;
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#if 0
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printf("ShaderProgram %p ID=%u RefCount-- to %d\n",
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(void *) old, old->Name, old->RefCount);
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#endif
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deleteFlag = (old->RefCount == 0);
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if (deleteFlag) {
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@ -227,10 +219,6 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
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if (shProg) {
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shProg->RefCount++;
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#if 0
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printf("ShaderProgram %p ID=%u RefCount++ to %d\n",
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(void *) shProg, shProg->Name, shProg->RefCount);
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#endif
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*ptr = shProg;
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}
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}
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@ -465,13 +465,6 @@ _mesa_reference_program_(struct gl_context *ctx,
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GLboolean deleteFlag;
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/*mtx_lock(&(*ptr)->Mutex);*/
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#if 0
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printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
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*ptr, (*ptr)->Id,
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((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
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((*ptr)->Target == GL_GEOMETRY_PROGRAM_NV ? "GP" : "FP")),
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(*ptr)->RefCount - 1);
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#endif
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assert((*ptr)->RefCount > 0);
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(*ptr)->RefCount--;
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@ -490,13 +483,6 @@ _mesa_reference_program_(struct gl_context *ctx,
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if (prog) {
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/*mtx_lock(&prog->Mutex);*/
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prog->RefCount++;
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#if 0
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printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
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prog, prog->Id,
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(prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
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(prog->Target == GL_GEOMETRY_PROGRAM_NV ? "GP" : "FP")),
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prog->RefCount);
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#endif
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/*mtx_unlock(&prog->Mutex);*/
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}
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