r600g/radeon/winsys: indentation cleanup
Signed-off-by: Jerome Glisse <jglisse@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Marek Olšák <maraeo@gmail.com>
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afec10df37
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@ -292,21 +292,21 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
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rctx->cs = rctx->ws->cs_create(rctx->ws);
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rctx->ws->cs_set_flush_callback(rctx->cs, r600_flush_from_winsys, rctx);
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rctx->uploader = u_upload_create(&rctx->context, 1024 * 1024, 256,
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PIPE_BIND_INDEX_BUFFER |
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PIPE_BIND_CONSTANT_BUFFER);
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if (!rctx->uploader)
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goto fail;
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rctx->uploader = u_upload_create(&rctx->context, 1024 * 1024, 256,
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PIPE_BIND_INDEX_BUFFER |
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PIPE_BIND_CONSTANT_BUFFER);
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if (!rctx->uploader)
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goto fail;
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rctx->allocator_fetch_shader = u_suballocator_create(&rctx->context, 64 * 1024, 256,
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0, PIPE_USAGE_STATIC, FALSE);
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if (!rctx->allocator_fetch_shader)
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goto fail;
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if (!rctx->allocator_fetch_shader)
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goto fail;
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rctx->allocator_so_filled_size = u_suballocator_create(&rctx->context, 4096, 4,
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0, PIPE_USAGE_STATIC, TRUE);
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0, PIPE_USAGE_STATIC, TRUE);
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if (!rctx->allocator_so_filled_size)
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goto fail;
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goto fail;
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rctx->blitter = util_blitter_create(&rctx->context);
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if (rctx->blitter == NULL)
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@ -408,7 +408,7 @@ struct r600_context {
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struct radeon_winsys *ws;
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struct radeon_winsys_cs *cs;
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struct blitter_context *blitter;
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struct u_upload_mgr *uploader;
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struct u_upload_mgr *uploader;
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struct u_suballocator *allocator_so_filled_size;
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struct u_suballocator *allocator_fetch_shader;
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struct util_slab_mempool pool_transfers;
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@ -802,8 +802,7 @@ static void radeon_bo_set_tiling(struct pb_buffer *_buf,
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sizeof(args));
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}
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static struct radeon_winsys_cs_handle *radeon_drm_get_cs_handle(
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struct pb_buffer *_buf)
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static struct radeon_winsys_cs_handle *radeon_drm_get_cs_handle(struct pb_buffer *_buf)
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{
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/* return radeon_bo. */
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return (struct radeon_winsys_cs_handle*)get_radeon_bo(_buf);
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@ -33,7 +33,7 @@
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struct radeon_cs_context {
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uint32_t buf[RADEON_MAX_CMDBUF_DWORDS];
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int fd;
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int fd;
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struct drm_radeon_cs cs;
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struct drm_radeon_cs_chunk chunks[3];
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uint64_t chunk_array[3];
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