v3dv: assert on vkCreateComputePipelines
So we can quickly identify tests that crash because they use compute shaders Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
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@ -2012,3 +2012,14 @@ v3dv_CreateGraphicsPipelines(VkDevice _device,
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return result;
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}
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VkResult
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v3dv_CreateComputePipelines(VkDevice device,
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VkPipelineCache pipelineCache,
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uint32_t createInfoCount,
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const VkComputePipelineCreateInfo *pCreateInfos,
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const VkAllocationCallbacks *pAllocator,
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VkPipeline *pPipelines)
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{
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unreachable("vkCreateComputePipelines not implemented");
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}
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