regenerate for latest glext.h

This commit is contained in:
Brian Paul 2005-06-08 02:18:22 +00:00
parent 681b758f11
commit d45cb9a836
1 changed files with 19 additions and 0 deletions

View File

@ -62,11 +62,13 @@
#define glBindBufferARB MANGLE(BindBufferARB) #define glBindBufferARB MANGLE(BindBufferARB)
#define glBindBuffer MANGLE(BindBuffer) #define glBindBuffer MANGLE(BindBuffer)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI) #define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT) #define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT) #define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
#define glBindParameterEXT MANGLE(BindParameterEXT) #define glBindParameterEXT MANGLE(BindParameterEXT)
#define glBindProgramARB MANGLE(BindProgramARB) #define glBindProgramARB MANGLE(BindProgramARB)
#define glBindProgramNV MANGLE(BindProgramNV) #define glBindProgramNV MANGLE(BindProgramNV)
#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT) #define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
#define glBindTextureEXT MANGLE(BindTextureEXT) #define glBindTextureEXT MANGLE(BindTextureEXT)
#define glBindTexture MANGLE(BindTexture) #define glBindTexture MANGLE(BindTexture)
@ -102,6 +104,7 @@
#define glBufferSubData MANGLE(BufferSubData) #define glBufferSubData MANGLE(BufferSubData)
#define glCallList MANGLE(CallList) #define glCallList MANGLE(CallList)
#define glCallLists MANGLE(CallLists) #define glCallLists MANGLE(CallLists)
#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
#define glClampColorARB MANGLE(ClampColorARB) #define glClampColorARB MANGLE(ClampColorARB)
#define glClearAccum MANGLE(ClearAccum) #define glClearAccum MANGLE(ClearAccum)
#define glClearColor MANGLE(ClearColor) #define glClearColor MANGLE(ClearColor)
@ -244,6 +247,7 @@
#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE) #define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
#define glDeleteFencesNV MANGLE(DeleteFencesNV) #define glDeleteFencesNV MANGLE(DeleteFencesNV)
#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI) #define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
#define glDeleteLists MANGLE(DeleteLists) #define glDeleteLists MANGLE(DeleteLists)
#define glDeleteObjectARB MANGLE(DeleteObjectARB) #define glDeleteObjectARB MANGLE(DeleteObjectARB)
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV) #define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
@ -252,6 +256,7 @@
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV) #define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
#define glDeleteQueriesARB MANGLE(DeleteQueriesARB) #define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
#define glDeleteQueries MANGLE(DeleteQueries) #define glDeleteQueries MANGLE(DeleteQueries)
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
#define glDeleteShader MANGLE(DeleteShader) #define glDeleteShader MANGLE(DeleteShader)
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT) #define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
#define glDeleteTextures MANGLE(DeleteTextures) #define glDeleteTextures MANGLE(DeleteTextures)
@ -365,6 +370,10 @@
#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX) #define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX) #define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX) #define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
#define glFrameZoomSGIX MANGLE(FrameZoomSGIX) #define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI) #define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
#define glFrontFace MANGLE(FrontFace) #define glFrontFace MANGLE(FrontFace)
@ -372,15 +381,18 @@
#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX) #define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
#define glGenBuffersARB MANGLE(GenBuffersARB) #define glGenBuffersARB MANGLE(GenBuffersARB)
#define glGenBuffers MANGLE(GenBuffers) #define glGenBuffers MANGLE(GenBuffers)
#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
#define glGenFencesAPPLE MANGLE(GenFencesAPPLE) #define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
#define glGenFencesNV MANGLE(GenFencesNV) #define glGenFencesNV MANGLE(GenFencesNV)
#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI) #define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
#define glGenLists MANGLE(GenLists) #define glGenLists MANGLE(GenLists)
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV) #define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
#define glGenProgramsARB MANGLE(GenProgramsARB) #define glGenProgramsARB MANGLE(GenProgramsARB)
#define glGenProgramsNV MANGLE(GenProgramsNV) #define glGenProgramsNV MANGLE(GenProgramsNV)
#define glGenQueriesARB MANGLE(GenQueriesARB) #define glGenQueriesARB MANGLE(GenQueriesARB)
#define glGenQueries MANGLE(GenQueries) #define glGenQueries MANGLE(GenQueries)
#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT) #define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
#define glGenTexturesEXT MANGLE(GenTexturesEXT) #define glGenTexturesEXT MANGLE(GenTexturesEXT)
#define glGenTextures MANGLE(GenTextures) #define glGenTextures MANGLE(GenTextures)
@ -438,6 +450,7 @@
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX) #define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX) #define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX) #define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
#define glGetHandleARB MANGLE(GetHandleARB) #define glGetHandleARB MANGLE(GetHandleARB)
#define glGetHistogramEXT MANGLE(GetHistogramEXT) #define glGetHistogramEXT MANGLE(GetHistogramEXT)
#define glGetHistogram MANGLE(GetHistogram) #define glGetHistogram MANGLE(GetHistogram)
@ -510,6 +523,7 @@
#define glGetQueryObjectiv MANGLE(GetQueryObjectiv) #define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB) #define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv) #define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT) #define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
#define glGetSeparableFilter MANGLE(GetSeparableFilter) #define glGetSeparableFilter MANGLE(GetSeparableFilter)
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog) #define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
@ -601,6 +615,7 @@
#define glIsEnabled MANGLE(IsEnabled) #define glIsEnabled MANGLE(IsEnabled)
#define glIsFenceAPPLE MANGLE(IsFenceAPPLE) #define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
#define glIsFenceNV MANGLE(IsFenceNV) #define glIsFenceNV MANGLE(IsFenceNV)
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
#define glIsList MANGLE(IsList) #define glIsList MANGLE(IsList)
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI) #define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV) #define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
@ -609,6 +624,7 @@
#define glIsProgramNV MANGLE(IsProgramNV) #define glIsProgramNV MANGLE(IsProgramNV)
#define glIsQueryARB MANGLE(IsQueryARB) #define glIsQueryARB MANGLE(IsQueryARB)
#define glIsQuery MANGLE(IsQuery) #define glIsQuery MANGLE(IsQuery)
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
#define glIsShader MANGLE(IsShader) #define glIsShader MANGLE(IsShader)
#define glIsTextureEXT MANGLE(IsTextureEXT) #define glIsTextureEXT MANGLE(IsTextureEXT)
#define glIsTexture MANGLE(IsTexture) #define glIsTexture MANGLE(IsTexture)
@ -895,6 +911,7 @@
#define glRects MANGLE(Rects) #define glRects MANGLE(Rects)
#define glRectsv MANGLE(Rectsv) #define glRectsv MANGLE(Rectsv)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX) #define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
#define glRenderMode MANGLE(RenderMode) #define glRenderMode MANGLE(RenderMode)
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN) #define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN) #define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
@ -1003,6 +1020,7 @@
#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI) #define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
#define glStencilOpSeparate MANGLE(StencilOpSeparate) #define glStencilOpSeparate MANGLE(StencilOpSeparate)
#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX) #define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
#define glSwizzleEXT MANGLE(SwizzleEXT) #define glSwizzleEXT MANGLE(SwizzleEXT)
#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX) #define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
#define glTangent3bEXT MANGLE(Tangent3bEXT) #define glTangent3bEXT MANGLE(Tangent3bEXT)
@ -1448,5 +1466,6 @@
#define glWindowPos4sMESA MANGLE(WindowPos4sMESA) #define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
#define glWindowPos4svMESA MANGLE(WindowPos4svMESA) #define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
#define glWriteMaskEXT MANGLE(WriteMaskEXT) #define glWriteMaskEXT MANGLE(WriteMaskEXT)
gl.h:GLAPI void GLAPIENTRY
#endif /* GL_MANGLE_H */ #endif /* GL_MANGLE_H */