draw: Disable rtasm compilation when using LLVM.
Saves time and trouble.
This commit is contained in:
parent
738cb50237
commit
d44c8ee568
|
@ -85,18 +85,22 @@ struct draw_vertex_shader *
|
|||
draw_create_vertex_shader(struct draw_context *draw,
|
||||
const struct pipe_shader_state *shader)
|
||||
{
|
||||
struct draw_vertex_shader *vs;
|
||||
struct draw_vertex_shader *vs = NULL;
|
||||
|
||||
if (draw->dump_vs) {
|
||||
tgsi_dump(shader->tokens, 0);
|
||||
}
|
||||
|
||||
vs = draw_create_vs_sse( draw, shader );
|
||||
if (!vs) {
|
||||
if (!draw->pt.middle.llvm) {
|
||||
#if defined(PIPE_ARCH_X86)
|
||||
vs = draw_create_vs_sse( draw, shader );
|
||||
#elif defined(PIPE_ARCH_PPC)
|
||||
vs = draw_create_vs_ppc( draw, shader );
|
||||
if (!vs) {
|
||||
vs = draw_create_vs_exec( draw, shader );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if (!vs) {
|
||||
vs = draw_create_vs_exec( draw, shader );
|
||||
}
|
||||
|
||||
if (vs)
|
||||
|
|
Loading…
Reference in New Issue