radeonsi: remove an incorrect comment at lds_byte0_accept_flag
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13700>
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@ -551,10 +551,7 @@ static void build_streamout(struct si_shader_context *ctx, struct ngg_streamout
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/* LDS layout of ES vertex data for NGG culling. */
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enum
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{
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/* Byte 0: Boolean ES thread accepted (unculled) flag, and later the old
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* ES thread ID. After vertex compaction, compacted ES threads
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* store the old thread ID here to copy input VGPRs from uncompacted
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* ES threads.
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/* Byte 0: Boolean ES thread accepted (unculled) flag.
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* Byte 1: New ES thread ID, loaded by GS to prepare the prim export value.
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* Byte 2: TES rel patch ID
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* Byte 3: Unused
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