mesa: Allow NULL read/draw in complete FBOs in ARB_ES2_compatibility.

From the ARB_ES2_compatibility spec:

    "(8) How should we handle draw buffer completeness?

    RESOLVED: Remove draw/readbuffer completeness checks, and treat
    drawbuffers referring to missing attachments as if they were NONE."

Fixes arb_es2_compatibility-drawbuffers when the short-circuit for
ARB_ES2_compatibility in the previous commit is dropped.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt 2011-05-25 13:51:26 -07:00
parent f73ff463a2
commit d3451f7f9c
1 changed files with 1 additions and 1 deletions

View File

@ -795,7 +795,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
#if FEATURE_GL
if (ctx->API == API_OPENGL) {
if (ctx->API == API_OPENGL && !ctx->Extensions.ARB_ES2_compatibility) {
/* Check that all DrawBuffers are present */
for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
if (fb->ColorDrawBuffer[j] != GL_NONE) {