diff --git a/src/mesa/drivers/dri/i915/i830_tex.c b/src/mesa/drivers/dri/i915/i830_tex.c index fed464d1aac..79b0fcf596f 100644 --- a/src/mesa/drivers/dri/i915/i830_tex.c +++ b/src/mesa/drivers/dri/i915/i830_tex.c @@ -96,5 +96,7 @@ i830TexEnv(GLcontext * ctx, GLenum target, void i830InitTextureFuncs(struct dd_function_table *functions) { +/* functions->TexEnv = i830TexEnv; +*/ } diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 7613b9d2a6f..4e9b022eaeb 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -114,10 +114,12 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) { GLcontext *ctx = &intel->ctx; struct i830_context *i830 = i830_context(ctx); - struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; + struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; + struct gl_texture_object *tObj = tUnit->_Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage; GLuint *state = i830->state.Tex[unit], format, pitch; + GLint lodbias; memset(state, 0, sizeof(state)); @@ -243,8 +245,14 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } } - state[I830_TEXREG_TM0S3] = i830->lodbias_tm0s3[unit]; - + lodbias = (int) ((tUnit->LodBias + tObj->LodBias) * 16.0); + if (lodbias < -64) + lodbias = -64; + if (lodbias > 63) + lodbias = 63; + + state[I830_TEXREG_TM0S3] = ((lodbias << TM0S3_LOD_BIAS_SHIFT) & + TM0S3_LOD_BIAS_MASK); #if 0 /* YUV conversion: */ diff --git a/src/mesa/drivers/dri/i915/i915_tex.c b/src/mesa/drivers/dri/i915/i915_tex.c index 59e148ca04e..386617a1ff1 100644 --- a/src/mesa/drivers/dri/i915/i915_tex.c +++ b/src/mesa/drivers/dri/i915/i915_tex.c @@ -74,5 +74,7 @@ i915TexEnv(GLcontext * ctx, GLenum target, void i915InitTextureFuncs(struct dd_function_table *functions) { +/* functions->TexEnv = i915TexEnv; +*/ } diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index e489d25ae82..987c6c0454c 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -119,10 +119,12 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) { GLcontext *ctx = &intel->ctx; struct i915_context *i915 = i915_context(ctx); - struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; + struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; + struct gl_texture_object *tObj = tUnit->_Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage; GLuint *state = i915->state.Tex[unit], format, pitch; + GLint lodbias; memset(state, 0, sizeof(state)); @@ -232,7 +234,13 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } } - state[I915_TEXREG_SS2] = i915->lodbias_ss2[unit]; + lodbias = (int) ((tUnit->LodBias + tObj->LodBias) * 16.0); + if (lodbias < -256) + lodbias = -256; + if (lodbias > 255) + lodbias = 255; + state[I915_TEXREG_SS2] = ((lodbias << SS2_LOD_BIAS_SHIFT) & + SS2_LOD_BIAS_MASK); /* YUV conversion: */