nir: Include num_ubos in the printed shader (if nonzero).
I keep wanting this number for debugging shaders. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4858>
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@ -1496,6 +1496,8 @@ nir_print_shader_annotated(nir_shader *shader, FILE *fp,
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fprintf(fp, "inputs: %u\n", shader->num_inputs);
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fprintf(fp, "outputs: %u\n", shader->num_outputs);
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fprintf(fp, "uniforms: %u\n", shader->num_uniforms);
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if (shader->info.num_ubos)
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fprintf(fp, "ubos: %u\n", shader->info.num_ubos);
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fprintf(fp, "shared: %u\n", shader->num_shared);
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if (shader->scratch_size)
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fprintf(fp, "scratch: %u\n", shader->scratch_size);
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