added missing glEnd() call (Tim Beckmann)
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/* $Id: tessdemo.c,v 1.5 2000/01/24 22:54:05 gareth Exp $ */
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/* $Id: tessdemo.c,v 1.6 2000/03/27 15:46:12 brianp Exp $ */
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/*
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* A demo of the GLU polygon tesselation functions written by Bogdan Sikorski.
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* This demo isn't built by the Makefile because it needs GLUT. After you've
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* installed GLUT you can try this demo.
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* Here's the command for IRIX, for example:
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cc -g -ansi -prototypes -fullwarn -float -I../include -DSHM tess_demo.c -L../lib -lglut -lMesaGLU -lMesaGL -lm -lX11 -lXext -lXmu -lfpe -lXext -o tess_demo
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*/
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/*
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* Updated for GLU 1.3 tessellation by Gareth Hughes <garethh@bell-labs.com>
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*/
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/*
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* $Log: tessdemo.c,v $
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* Revision 1.5 2000/01/24 22:54:05 gareth
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* Removed '#if 0' from second pass.
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*
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* Revision 1.4 2000/01/23 21:25:39 gareth
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* Merged 3.2 updates, namely combine callback for intersecting
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* contours.
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*
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* Revision 1.3.2.1 1999/11/16 11:09:09 gareth
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* Added combine callback. Converted vertices from ints to floats.
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*
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* Revision 1.3 1999/11/04 04:00:42 gareth
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* Updated demo for new GLU 1.3 tessellation. Added optimized rendering
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* by saving the output of the tessellation into display lists.
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*
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* Revision 1.2 1999/09/19 20:09:00 tanner
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*
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* lots of autoconf updates
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*
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* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
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* Imported sources
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*
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* Revision 3.5 1999/03/28 18:24:37 brianp
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* minor clean-up
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*
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* Revision 3.4 1999/02/14 03:37:07 brianp
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* fixed callback problem
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*
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* Revision 3.3 1998/07/26 01:25:26 brianp
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* removed include of gl.h and glu.h
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*
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* Revision 3.2 1998/06/29 02:37:30 brianp
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* minor changes for Windows (Ted Jump)
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*
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* Revision 3.1 1998/06/09 01:53:49 brianp
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* main() should return an int
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*
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* Revision 3.0 1998/02/14 18:42:29 brianp
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* initial rev
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*
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*/
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#include <GL/glut.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -398,6 +347,8 @@ void display( void )
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}
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}
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glEnd();
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glColor3f( 1.0, 1.0, 0.0 );
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for ( i = 0 ; i <= contour_cnt ; i++ )
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