anv: Be more careful about hashing pipeline layouts
Previously, we just hashed the entire descriptor set layout verbatim. This meant that a bunch of extra stuff such as pointers and reference counts made its way into the cache. It also meant that we weren't properly hashing in the Y'CbCr conversion information information from bound immutable samplers. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@ -257,13 +257,48 @@ void anv_DestroyDescriptorSetLayout(
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anv_descriptor_set_layout_unref(device, set_layout);
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}
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#define SHA1_UPDATE_VALUE(ctx, x) _mesa_sha1_update(ctx, &(x), sizeof(x));
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static void
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sha1_update_immutable_sampler(struct mesa_sha1 *ctx,
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const struct anv_sampler *sampler)
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{
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if (!sampler->conversion)
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return;
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/* The only thing that affects the shader is ycbcr conversion */
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_mesa_sha1_update(ctx, sampler->conversion,
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sizeof(*sampler->conversion));
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}
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static void
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sha1_update_descriptor_set_binding_layout(struct mesa_sha1 *ctx,
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const struct anv_descriptor_set_binding_layout *layout)
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{
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SHA1_UPDATE_VALUE(ctx, layout->array_size);
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SHA1_UPDATE_VALUE(ctx, layout->descriptor_index);
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SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_index);
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SHA1_UPDATE_VALUE(ctx, layout->buffer_index);
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_mesa_sha1_update(ctx, layout->stage, sizeof(layout->stage));
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if (layout->immutable_samplers) {
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for (uint16_t i = 0; i < layout->array_size; i++)
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sha1_update_immutable_sampler(ctx, layout->immutable_samplers[i]);
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}
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}
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static void
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sha1_update_descriptor_set_layout(struct mesa_sha1 *ctx,
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const struct anv_descriptor_set_layout *layout)
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{
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size_t size = sizeof(*layout) +
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sizeof(layout->binding[0]) * layout->binding_count;
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_mesa_sha1_update(ctx, layout, size);
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SHA1_UPDATE_VALUE(ctx, layout->binding_count);
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SHA1_UPDATE_VALUE(ctx, layout->size);
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SHA1_UPDATE_VALUE(ctx, layout->shader_stages);
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SHA1_UPDATE_VALUE(ctx, layout->buffer_count);
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SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_count);
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for (uint16_t i = 0; i < layout->binding_count; i++)
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sha1_update_descriptor_set_binding_layout(ctx, &layout->binding[i]);
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}
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/*
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