main/performance_query: s/GLboolean/bool/
Ideally would have caught these when adding the interface but this just switches a few return types for the INTEL_performance_query backend interface to bool instead of GLboolean. Signed-off-by: Robert Bragg <robert@sixbynine.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
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@ -202,7 +202,7 @@ snapshot_statistics_registers(struct brw_context *brw,
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/**
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* Driver hook for glBeginPerfQueryINTEL().
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*/
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static GLboolean
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static bool
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brw_begin_perf_query(struct gl_context *ctx,
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struct gl_perf_query_object *o)
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{
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@ -351,7 +351,7 @@ brw_wait_perf_query(struct gl_context *ctx, struct gl_perf_query_object *o)
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drm_intel_bo_wait_rendering(bo);
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}
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static GLboolean
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static bool
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brw_is_perf_query_ready(struct gl_context *ctx,
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struct gl_perf_query_object *o)
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{
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@ -804,14 +804,14 @@ struct dd_function_table {
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unsigned queryIndex);
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void (*DeletePerfQuery)(struct gl_context *ctx,
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struct gl_perf_query_object *obj);
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GLboolean (*BeginPerfQuery)(struct gl_context *ctx,
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struct gl_perf_query_object *obj);
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bool (*BeginPerfQuery)(struct gl_context *ctx,
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struct gl_perf_query_object *obj);
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void (*EndPerfQuery)(struct gl_context *ctx,
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struct gl_perf_query_object *obj);
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void (*WaitPerfQuery)(struct gl_context *ctx,
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struct gl_perf_query_object *obj);
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GLboolean (*IsPerfQueryReady)(struct gl_context *ctx,
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struct gl_perf_query_object *obj);
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bool (*IsPerfQueryReady)(struct gl_context *ctx,
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struct gl_perf_query_object *obj);
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void (*GetPerfQueryData)(struct gl_context *ctx,
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struct gl_perf_query_object *obj,
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GLsizei dataSize,
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