Merge branch 'mesa_7_5_branch'

This commit is contained in:
Brian Paul 2009-08-14 11:27:51 -06:00
commit d09a19bf6e
7 changed files with 198 additions and 150 deletions

View File

@ -37,6 +37,8 @@ tbd
<h2>New features</h2>
<ul>
<li>Added configure --with-max-width=W, --with-max-height=H options to specify
max framebuffer, viewport size.
</ul>

View File

@ -258,8 +258,26 @@ static void Init( void )
}
glBindTexture(GL_TEXTURE_2D, BORDER_TEXTURE);
#ifdef TEST_PBO_DLIST
/* test fetching teximage from PBO in display list */
{
GLuint b = 42, l = 10;
glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, b);
glBufferDataARB(GL_PIXEL_UNPACK_BUFFER, sizeof(BorderImage),
BorderImage, GL_STREAM_DRAW);
glNewList(l, GL_COMPILE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1,
GL_RGBA, GL_UNSIGNED_BYTE, (void *) 0/* BorderImage*/);
glEndList();
glCallList(l);
glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, 0);
}
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1,
GL_RGBA, GL_UNSIGNED_BYTE, (void *) BorderImage);
#endif
for (i = 0; i < SIZE; i++) {
for (j = 0; j < SIZE; j++) {

View File

@ -683,24 +683,48 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list)
/**
* Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
* \todo This won't suffice when the PBO is really in VRAM/GPU memory.
* If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
*/
static GLvoid *
unpack_image(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth,
unpack_image(GLcontext *ctx, GLuint dimensions,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid * pixels,
const struct gl_pixelstore_attrib *unpack)
{
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* no PBO */
return _mesa_unpack_image(dimensions, width, height, depth, format,
type, pixels, unpack);
GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,
format, type, pixels, unpack);
if (pixels && !image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
}
return image;
}
else
if (_mesa_validate_pbo_access
(dimensions, unpack, width, height, depth, format, type, pixels)) {
const GLubyte *src = ADD_POINTERS(unpack->BufferObj->Data, pixels);
return _mesa_unpack_image(dimensions, width, height, depth, format,
type, src, unpack);
else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, pixels)) {
const GLubyte *map, *src;
GLvoid *image;
map = (GLubyte *)
ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB, unpack->BufferObj);
if (!map) {
/* unable to map src buffer! */
_mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
return NULL;
}
src = ADD_POINTERS(map, pixels);
image = _mesa_unpack_image(dimensions, width, height, depth,
format, type, src, unpack);
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
}
return image;
}
/* bad access! */
return NULL;
@ -858,7 +882,6 @@ save_Bitmap(GLsizei width, GLsizei height,
GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
{
GET_CURRENT_CONTEXT(ctx);
GLvoid *image = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7);
@ -869,10 +892,7 @@ save_Bitmap(GLsizei width, GLsizei height,
n[4].f = yorig;
n[5].f = xmove;
n[6].f = ymove;
n[7].data = image;
}
else if (image) {
_mesa_free(image);
n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_Bitmap(ctx->Exec, (width, height,
@ -999,7 +1019,7 @@ _mesa_save_CallList(GLuint list)
void GLAPIENTRY
_mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
_mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
@ -1024,7 +1044,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
typeErrorFlag = GL_TRUE;
}
for (i = 0; i < n; i++) {
for (i = 0; i < num; i++) {
GLint list = translate_id(i, type, lists);
Node *n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST_OFFSET, 2);
if (n) {
@ -1039,7 +1059,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
invalidate_saved_current_state( ctx );
if (ctx->ExecuteFlag) {
CALL_CallLists(ctx->Exec, (n, type, lists));
CALL_CallLists(ctx->Exec, (num, type, lists));
}
}
@ -1217,8 +1237,6 @@ save_ColorTable(GLenum target, GLenum internalFormat,
format, type, table));
}
else {
GLvoid *image = unpack_image(1, width, 1, 1, format, type, table,
&ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6);
@ -1228,10 +1246,8 @@ save_ColorTable(GLenum target, GLenum internalFormat,
n[3].i = width;
n[4].e = format;
n[5].e = type;
n[6].data = image;
}
else if (image) {
_mesa_free(image);
n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table,
&ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
@ -1307,8 +1323,6 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
GLenum format, GLenum type, const GLvoid * table)
{
GET_CURRENT_CONTEXT(ctx);
GLvoid *image = unpack_image(1, count, 1, 1, format, type, table,
&ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6);
@ -1318,10 +1332,8 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
n[3].i = count;
n[4].e = format;
n[5].e = type;
n[6].data = image;
}
else if (image) {
_mesa_free(image);
n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table,
&ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_ColorSubTable(ctx->Exec,
@ -1379,10 +1391,10 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
GLenum format, GLenum type, const GLvoid * filter)
{
GET_CURRENT_CONTEXT(ctx);
GLvoid *image = unpack_image(1, width, 1, 1, format, type, filter,
&ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
if (n) {
n[1].e = target;
@ -1390,10 +1402,8 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
n[3].i = width;
n[4].e = format;
n[5].e = type;
n[6].data = image;
}
else if (image) {
_mesa_free(image);
n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter,
&ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
@ -1408,10 +1418,10 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
GLenum type, const GLvoid * filter)
{
GET_CURRENT_CONTEXT(ctx);
GLvoid *image = unpack_image(2, width, height, 1, format, type, filter,
&ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
if (n) {
n[1].e = target;
@ -1420,10 +1430,8 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
n[4].i = height;
n[5].e = format;
n[6].e = type;
n[7].data = image;
}
else if (image) {
_mesa_free(image);
n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter,
&ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_ConvolutionFilter2D(ctx->Exec,
@ -1778,20 +1786,18 @@ save_DrawPixels(GLsizei width, GLsizei height,
GLenum format, GLenum type, const GLvoid * pixels)
{
GET_CURRENT_CONTEXT(ctx);
GLvoid *image = unpack_image(2, width, height, 1, format, type,
pixels, &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5);
if (n) {
n[1].i = width;
n[2].i = height;
n[3].e = format;
n[4].e = type;
n[5].data = image;
}
else if (image) {
_mesa_free(image);
n[5].data = unpack_image(ctx, 2, width, height, 1, format, type,
pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
@ -1880,7 +1886,10 @@ save_Fogfv(GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_Fogf(GLenum pname, GLfloat param)
{
save_Fogfv(pname, &param);
GLfloat parray[4];
parray[0] = param;
parray[1] = parray[2] = parray[3] = 0.0F;
save_Fogfv(pname, parray);
}
@ -1904,7 +1913,7 @@ save_Fogiv(GLenum pname, const GLint *params)
break;
default:
/* Error will be caught later in gl_Fogfv */
;
ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
}
save_Fogfv(pname, p);
}
@ -1913,7 +1922,10 @@ save_Fogiv(GLenum pname, const GLint *params)
static void GLAPIENTRY
save_Fogi(GLenum pname, GLint param)
{
save_Fogiv(pname, &param);
GLint parray[4];
parray[0] = param;
parray[1] = parray[2] = parray[3] = 0;
save_Fogiv(pname, parray);
}
@ -2077,9 +2089,12 @@ save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_Lightf(GLenum light, GLenum pname, GLfloat params)
save_Lightf(GLenum light, GLenum pname, GLfloat param)
{
save_Lightfv(light, pname, &params);
GLfloat parray[4];
parray[0] = param;
parray[1] = parray[2] = parray[3] = 0.0F;
save_Lightfv(light, pname, parray);
}
@ -2125,7 +2140,10 @@ save_Lightiv(GLenum light, GLenum pname, const GLint *params)
static void GLAPIENTRY
save_Lighti(GLenum light, GLenum pname, GLint param)
{
save_Lightiv(light, pname, &param);
GLint parray[4];
parray[0] = param;
parray[1] = parray[2] = parray[3] = 0;
save_Lightiv(light, pname, parray);
}
@ -2152,7 +2170,10 @@ save_LightModelfv(GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_LightModelf(GLenum pname, GLfloat param)
{
save_LightModelfv(pname, &param);
GLfloat parray[4];
parray[0] = param;
parray[1] = parray[2] = parray[3] = 0.0F;
save_LightModelfv(pname, parray);
}
@ -2174,7 +2195,7 @@ save_LightModeliv(GLenum pname, const GLint *params)
break;
default:
/* Error will be caught later in gl_LightModelfv */
;
ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
}
save_LightModelfv(pname, fparam);
}
@ -2183,7 +2204,10 @@ save_LightModeliv(GLenum pname, const GLint *params)
static void GLAPIENTRY
save_LightModeli(GLenum pname, GLint param)
{
save_LightModeliv(pname, &param);
GLint parray[4];
parray[0] = param;
parray[1] = parray[2] = parray[3] = 0;
save_LightModeliv(pname, parray);
}
@ -2698,21 +2722,28 @@ save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_PointParameterfEXT(GLenum pname, GLfloat param)
{
save_PointParameterfvEXT(pname, &param);
GLfloat parray[3];
parray[0] = param;
parray[1] = parray[2] = 0.0F;
save_PointParameterfvEXT(pname, parray);
}
static void GLAPIENTRY
save_PointParameteriNV(GLenum pname, GLint param)
{
GLfloat p = (GLfloat) param;
save_PointParameterfvEXT(pname, &p);
GLfloat parray[3];
parray[0] = (GLfloat) param;
parray[1] = parray[2] = 0.0F;
save_PointParameterfvEXT(pname, parray);
}
static void GLAPIENTRY
save_PointParameterivNV(GLenum pname, const GLint * param)
{
GLfloat p = (GLfloat) param[0];
save_PointParameterfvEXT(pname, &p);
GLfloat parray[3];
parray[0] = (GLfloat) param[0];
parray[1] = parray[2] = 0.0F;
save_PointParameterfvEXT(pname, parray);
}
@ -2753,16 +2784,14 @@ static void GLAPIENTRY
save_PolygonStipple(const GLubyte * pattern)
{
GET_CURRENT_CONTEXT(ctx);
GLvoid *image = unpack_image(2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
pattern, &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1);
if (n) {
n[1].data = image;
}
else if (image) {
_mesa_free(image);
n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
pattern, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
@ -3386,7 +3415,10 @@ save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_TexEnvf(GLenum target, GLenum pname, GLfloat param)
{
save_TexEnvfv(target, pname, &param);
GLfloat parray[4];
parray[0] = (GLfloat) param;
parray[1] = parray[2] = parray[3] = 0.0F;
save_TexEnvfv(target, pname, parray);
}
@ -3454,8 +3486,10 @@ save_TexGeniv(GLenum coord, GLenum pname, const GLint *params)
static void GLAPIENTRY
save_TexGend(GLenum coord, GLenum pname, GLdouble param)
{
GLfloat p = (GLfloat) param;
save_TexGenfv(coord, pname, &p);
GLfloat parray[4];
parray[0] = (GLfloat) param;
parray[1] = parray[2] = parray[3] = 0.0F;
save_TexGenfv(coord, pname, parray);
}
@ -3474,14 +3508,20 @@ save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params)
static void GLAPIENTRY
save_TexGenf(GLenum coord, GLenum pname, GLfloat param)
{
save_TexGenfv(coord, pname, &param);
GLfloat parray[4];
parray[0] = param;
parray[1] = parray[2] = parray[3] = 0.0F;
save_TexGenfv(coord, pname, parray);
}
static void GLAPIENTRY
save_TexGeni(GLenum coord, GLenum pname, GLint param)
{
save_TexGeniv(coord, pname, &param);
GLint parray[4];
parray[0] = param;
parray[1] = parray[2] = parray[3] = 0;
save_TexGeniv(coord, pname, parray);
}
@ -3509,7 +3549,10 @@ save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_TexParameterf(GLenum target, GLenum pname, GLfloat param)
{
save_TexParameterfv(target, pname, &param);
GLfloat parray[4];
parray[0] = param;
parray[1] = parray[2] = parray[3] = 0.0F;
save_TexParameterfv(target, pname, parray);
}
@ -3546,8 +3589,6 @@ save_TexImage1D(GLenum target,
border, format, type, pixels));
}
else {
GLvoid *image = unpack_image(1, width, 1, 1, format, type,
pixels, &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8);
@ -3559,10 +3600,8 @@ save_TexImage1D(GLenum target,
n[5].i = border;
n[6].e = format;
n[7].e = type;
n[8].data = image;
}
else if (image) {
_mesa_free(image);
n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type,
pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexImage1D(ctx->Exec, (target, level, components, width,
@ -3585,8 +3624,6 @@ save_TexImage2D(GLenum target,
height, border, format, type, pixels));
}
else {
GLvoid *image = unpack_image(2, width, height, 1, format, type,
pixels, &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9);
@ -3599,10 +3636,8 @@ save_TexImage2D(GLenum target,
n[6].i = border;
n[7].e = format;
n[8].e = type;
n[9].data = image;
}
else if (image) {
_mesa_free(image);
n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexImage2D(ctx->Exec, (target, level, components, width,
@ -3628,8 +3663,6 @@ save_TexImage3D(GLenum target,
}
else {
Node *n;
GLvoid *image = unpack_image(3, width, height, depth, format, type,
pixels, &ctx->Unpack);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10);
if (n) {
@ -3642,10 +3675,8 @@ save_TexImage3D(GLenum target,
n[7].i = border;
n[8].e = format;
n[9].e = type;
n[10].data = image;
}
else if (image) {
_mesa_free(image);
n[10].data = unpack_image(ctx, 3, width, height, depth, format, type,
pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
@ -3663,9 +3694,9 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
GLvoid *image = unpack_image(1, width, 1, 1, format, type,
pixels, &ctx->Unpack);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
if (n) {
n[1].e = target;
@ -3674,10 +3705,8 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
n[4].i = (GLint) width;
n[5].e = format;
n[6].e = type;
n[7].data = image;
}
else if (image) {
_mesa_free(image);
n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type,
pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
@ -3694,9 +3723,9 @@ save_TexSubImage2D(GLenum target, GLint level,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
GLvoid *image = unpack_image(2, width, height, 1, format, type,
pixels, &ctx->Unpack);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
if (n) {
n[1].e = target;
@ -3707,10 +3736,8 @@ save_TexSubImage2D(GLenum target, GLint level,
n[6].i = (GLint) height;
n[7].e = format;
n[8].e = type;
n[9].data = image;
}
else if (image) {
_mesa_free(image);
n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
@ -3727,9 +3754,9 @@ save_TexSubImage3D(GLenum target, GLint level,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
GLvoid *image = unpack_image(3, width, height, depth, format, type,
pixels, &ctx->Unpack);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
if (n) {
n[1].e = target;
@ -3742,10 +3769,8 @@ save_TexSubImage3D(GLenum target, GLint level,
n[8].i = (GLint) depth;
n[9].e = format;
n[10].e = type;
n[11].data = image;
}
else if (image) {
_mesa_free(image);
n[11].data = unpack_image(ctx, 3, width, height, depth, format, type,
pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexSubImage3D(ctx->Exec, (target, level,
@ -4458,18 +4483,17 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
GLubyte *programCopy;
programCopy = (GLubyte *) _mesa_malloc(len);
if (!programCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
}
_mesa_memcpy(programCopy, program, len);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
if (n) {
GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
if (!programCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
}
_mesa_memcpy(programCopy, program, len);
n[1].e = target;
n[2].ui = id;
n[3].i = len;
@ -4486,15 +4510,17 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
if (!idCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
return;
}
_mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2);
if (n) {
GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
if (!idCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
return;
}
_mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
n[1].i = num;
n[2].data = idCopy;
}
@ -4655,16 +4681,17 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
if (!nameCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
return;
}
_mesa_memcpy(nameCopy, name, len);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
if (n) {
GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
if (!nameCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
return;
}
_mesa_memcpy(nameCopy, name, len);
n[1].ui = id;
n[2].i = len;
n[3].data = nameCopy;
@ -4753,18 +4780,17 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
GLubyte *programCopy;
programCopy = (GLubyte *) _mesa_malloc(len);
if (!programCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
return;
}
_mesa_memcpy(programCopy, string, len);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
if (n) {
GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
if (!programCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
return;
}
_mesa_memcpy(programCopy, string, len);
n[1].e = target;
n[2].e = format;
n[3].i = len;

View File

@ -417,21 +417,22 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
if (format == GL_COLOR) {
if (att->Renderbuffer->_BaseFormat != GL_RGB &&
att->Renderbuffer->_BaseFormat != GL_RGBA) {
ASSERT(att->Renderbuffer->RedBits);
ASSERT(att->Renderbuffer->GreenBits);
ASSERT(att->Renderbuffer->BlueBits);
att_incomplete("bad renderbuffer color format");
att->Complete = GL_FALSE;
return;
}
ASSERT(att->Renderbuffer->RedBits);
ASSERT(att->Renderbuffer->GreenBits);
ASSERT(att->Renderbuffer->BlueBits);
}
else if (format == GL_DEPTH) {
ASSERT(att->Renderbuffer->DepthBits);
if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) {
ASSERT(att->Renderbuffer->DepthBits);
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
ASSERT(att->Renderbuffer->DepthBits);
/* OK */
}
else {
@ -442,12 +443,13 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
else {
assert(format == GL_STENCIL);
ASSERT(att->Renderbuffer->StencilBits);
if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) {
ASSERT(att->Renderbuffer->StencilBits);
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
ASSERT(att->Renderbuffer->StencilBits);
/* OK */
}
else {

View File

@ -67,7 +67,7 @@ _mesa_Fogiv(GLenum pname, const GLint *params )
break;
default:
/* Error will be caught later in _mesa_Fogfv */
;
ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
}
_mesa_Fogfv(pname, p);
}

View File

@ -528,7 +528,7 @@ _mesa_LightModeliv( GLenum pname, const GLint *params )
break;
default:
/* Error will be caught later in gl_LightModelfv */
;
ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
}
_mesa_LightModelfv( pname, fparam );
}
@ -1256,15 +1256,15 @@ _mesa_update_tnl_spaces( GLcontext *ctx, GLuint new_state )
ctx->Driver.LightingSpaceChange( ctx );
}
else {
GLuint new_state = ctx->NewState;
GLuint new_state2 = ctx->NewState;
/* Recalculate that same state only if it has been invalidated
* by other statechanges.
*/
if (new_state & _NEW_MODELVIEW)
if (new_state2 & _NEW_MODELVIEW)
update_modelview_scale(ctx);
if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW))
if (new_state2 & (_NEW_LIGHT|_NEW_MODELVIEW))
compute_light_positions( ctx );
}
}

View File

@ -885,7 +885,7 @@ _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index,
static struct gl_program_parameter *
get_uniform_parameter(const struct gl_shader_program *shProg, GLuint index)
{
const struct gl_program *prog;
const struct gl_program *prog = NULL;
GLint progPos;
progPos = shProg->Uniforms->Uniforms[index].VertPos;
@ -915,7 +915,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index,
GLenum *type, GLchar *nameOut)
{
const struct gl_shader_program *shProg;
const struct gl_program *prog;
const struct gl_program *prog = NULL;
const struct gl_program_parameter *param;
GLint progPos;