vc4: Switch to using u_transfer_helper for MSAA maps.
No requirement, just reduces code duplication.
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afcc714c98
commit
d009463a65
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@ -28,6 +28,7 @@
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#include "util/u_format.h"
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#include "util/u_inlines.h"
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#include "util/u_surface.h"
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#include "util/u_transfer_helper.h"
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#include "util/u_upload_mgr.h"
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#include "drm_fourcc.h"
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@ -76,15 +77,8 @@ vc4_resource_transfer_unmap(struct pipe_context *pctx,
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struct vc4_transfer *trans = vc4_transfer(ptrans);
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if (trans->map) {
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struct vc4_resource *rsc;
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struct vc4_resource_slice *slice;
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if (trans->ss_resource) {
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rsc = vc4_resource(trans->ss_resource);
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slice = &rsc->slices[0];
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} else {
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rsc = vc4_resource(ptrans->resource);
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slice = &rsc->slices[ptrans->level];
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}
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struct vc4_resource *rsc = vc4_resource(ptrans->resource);
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struct vc4_resource_slice *slice = &rsc->slices[ptrans->level];
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if (ptrans->usage & PIPE_TRANSFER_WRITE) {
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vc4_store_tiled_image(rsc->bo->map + slice->offset +
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@ -97,51 +91,10 @@ vc4_resource_transfer_unmap(struct pipe_context *pctx,
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free(trans->map);
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}
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if (trans->ss_resource && (ptrans->usage & PIPE_TRANSFER_WRITE)) {
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struct pipe_blit_info blit;
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memset(&blit, 0, sizeof(blit));
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blit.src.resource = trans->ss_resource;
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blit.src.format = trans->ss_resource->format;
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blit.src.box.width = trans->ss_box.width;
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blit.src.box.height = trans->ss_box.height;
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blit.src.box.depth = 1;
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blit.dst.resource = ptrans->resource;
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blit.dst.format = ptrans->resource->format;
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blit.dst.level = ptrans->level;
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blit.dst.box = trans->ss_box;
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blit.mask = util_format_get_mask(ptrans->resource->format);
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blit.filter = PIPE_TEX_FILTER_NEAREST;
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pctx->blit(pctx, &blit);
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pipe_resource_reference(&trans->ss_resource, NULL);
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}
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pipe_resource_reference(&ptrans->resource, NULL);
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slab_free(&vc4->transfer_pool, ptrans);
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}
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static struct pipe_resource *
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vc4_get_temp_resource(struct pipe_context *pctx,
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struct pipe_resource *prsc,
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const struct pipe_box *box)
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{
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struct pipe_resource temp_setup;
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memset(&temp_setup, 0, sizeof(temp_setup));
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temp_setup.target = prsc->target;
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temp_setup.format = prsc->format;
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temp_setup.width0 = box->width;
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temp_setup.height0 = box->height;
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temp_setup.depth0 = 1;
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temp_setup.array_size = 1;
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return pctx->screen->resource_create(pctx->screen, &temp_setup);
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}
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static void *
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vc4_resource_transfer_map(struct pipe_context *pctx,
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struct pipe_resource *prsc,
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@ -215,50 +168,6 @@ vc4_resource_transfer_map(struct pipe_context *pctx,
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ptrans->usage = usage;
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ptrans->box = *box;
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/* If the resource is multisampled, we need to resolve to single
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* sample. This seems like it should be handled at a higher layer.
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*/
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if (prsc->nr_samples > 1) {
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trans->ss_resource = vc4_get_temp_resource(pctx, prsc, box);
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if (!trans->ss_resource)
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goto fail;
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assert(!trans->ss_resource->nr_samples);
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/* The ptrans->box gets modified for tile alignment, so save
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* the original box for unmap time.
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*/
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trans->ss_box = *box;
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if (usage & PIPE_TRANSFER_READ) {
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struct pipe_blit_info blit;
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memset(&blit, 0, sizeof(blit));
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blit.src.resource = ptrans->resource;
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blit.src.format = ptrans->resource->format;
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blit.src.level = ptrans->level;
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blit.src.box = trans->ss_box;
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blit.dst.resource = trans->ss_resource;
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blit.dst.format = trans->ss_resource->format;
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blit.dst.box.width = trans->ss_box.width;
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blit.dst.box.height = trans->ss_box.height;
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blit.dst.box.depth = 1;
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blit.mask = util_format_get_mask(prsc->format);
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blit.filter = PIPE_TEX_FILTER_NEAREST;
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pctx->blit(pctx, &blit);
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vc4_flush_jobs_writing_resource(vc4, blit.dst.resource);
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}
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/* The rest of the mapping process should use our temporary. */
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prsc = trans->ss_resource;
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rsc = vc4_resource(prsc);
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ptrans->box.x = 0;
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ptrans->box.y = 0;
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ptrans->box.z = 0;
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}
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if (usage & PIPE_TRANSFER_UNSYNCHRONIZED)
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buf = vc4_bo_map_unsynchronized(rsc->bo);
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else
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@ -1203,6 +1112,14 @@ vc4_get_shadow_index_buffer(struct pipe_context *pctx,
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return shadow_rsc;
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}
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static const struct u_transfer_vtbl transfer_vtbl = {
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.resource_create = vc4_resource_create,
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.resource_destroy = vc4_resource_destroy,
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.transfer_map = vc4_resource_transfer_map,
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.transfer_unmap = vc4_resource_transfer_unmap,
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.transfer_flush_region = u_default_transfer_flush_region,
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};
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void
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vc4_resource_screen_init(struct pipe_screen *pscreen)
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{
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@ -1215,6 +1132,8 @@ vc4_resource_screen_init(struct pipe_screen *pscreen)
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pscreen->resource_destroy = u_resource_destroy_vtbl;
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pscreen->resource_get_handle = vc4_resource_get_handle;
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pscreen->resource_destroy = vc4_resource_destroy;
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pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
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false, false, true);
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/* Test if the kernel has GET_TILING; it will return -EINVAL if the
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* ioctl does not exist, but -ENOENT if we pass an impossible handle.
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@ -1231,9 +1150,9 @@ vc4_resource_screen_init(struct pipe_screen *pscreen)
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void
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vc4_resource_context_init(struct pipe_context *pctx)
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{
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pctx->transfer_map = vc4_resource_transfer_map;
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pctx->transfer_flush_region = u_default_transfer_flush_region;
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pctx->transfer_unmap = vc4_resource_transfer_unmap;
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pctx->transfer_map = u_transfer_helper_transfer_map;
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pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
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pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
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pctx->buffer_subdata = u_default_buffer_subdata;
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pctx->texture_subdata = u_default_texture_subdata;
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pctx->create_surface = vc4_create_surface;
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@ -32,9 +32,6 @@
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struct vc4_transfer {
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struct pipe_transfer base;
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void *map;
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struct pipe_resource *ss_resource;
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struct pipe_box ss_box;
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};
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struct vc4_resource_slice {
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