st/mesa: Unreference the sampler view in st_bind_surface.
Without this, update_textures may not pick up the new pipe_resource. It is actually update_textures that should check stObj->sampler_view->texture != stObj->pt, but let's follow st_TexImage and others for now.
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@ -129,6 +129,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
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/* FIXME create a non-default sampler view from the pipe_surface? */
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pipe_resource_reference(&stObj->pt, ps->texture);
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pipe_sampler_view_reference(&stObj->sampler_view, NULL);
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pipe_resource_reference(&stImage->pt, stObj->pt);
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stObj->width0 = ps->width;
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