zink: handle streamout buffer rebinds

this really just means to nuke the counter buffer, and this can be done
by using a special bind_history bit that can be unset when the buffer has
been rebound

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9546>
This commit is contained in:
Mike Blumenkrantz 2021-03-12 17:42:28 -05:00 committed by Marge Bot
parent a00f10207c
commit cfa361e6cd
4 changed files with 18 additions and 0 deletions

View File

@ -2116,6 +2116,8 @@ zink_create_stream_output_target(struct pipe_context *pctx,
t->base.buffer_offset = buffer_offset;
t->base.buffer_size = buffer_size;
zink_resource(t->base.buffer)->bind_history |= ZINK_RESOURCE_USAGE_STREAMOUT;
return &t->base;
}
@ -2171,6 +2173,11 @@ zink_resource_rebind(struct zink_context *ctx, struct zink_resource *res)
{
assert(res->base.target == PIPE_BUFFER);
if (res->bind_history & ZINK_RESOURCE_USAGE_STREAMOUT)
ctx->dirty_so_targets = true;
/* force counter buffer reset */
res->bind_history &= ~ZINK_RESOURCE_USAGE_STREAMOUT;
for (unsigned shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
if (!(res->bind_stages & (1 << shader)))
continue;

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@ -141,12 +141,16 @@ zink_emit_stream_output_targets(struct pipe_context *pctx)
continue;
}
struct zink_resource *res = zink_resource(t->base.buffer);
if (!(res->bind_history & ZINK_RESOURCE_USAGE_STREAMOUT))
/* resource has been rebound */
t->counter_buffer_valid = false;
buffers[i] = res->obj->buffer;
zink_resource_buffer_barrier(ctx, NULL, zink_resource(t->base.buffer),
VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT, VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT);
zink_batch_reference_resource_rw(batch, res, true);
buffer_offsets[i] = t->base.buffer_offset;
buffer_sizes[i] = t->base.buffer_size;
res->bind_history |= ZINK_RESOURCE_USAGE_STREAMOUT;
util_range_add(t->base.buffer, &res->valid_buffer_range, t->base.buffer_offset,
t->base.buffer_offset + t->base.buffer_size);
}

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@ -586,6 +586,11 @@ zink_resource_invalidate(struct pipe_context *pctx, struct pipe_resource *pres)
if (res->valid_buffer_range.start > res->valid_buffer_range.end)
return;
if (res->bind_history & ZINK_RESOURCE_USAGE_STREAMOUT)
ctx->dirty_so_targets = true;
/* force counter buffer reset */
res->bind_history &= ~ZINK_RESOURCE_USAGE_STREAMOUT;
util_range_set_empty(&res->valid_buffer_range);
if (!zink_get_resource_usage(res))
return;

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@ -29,6 +29,8 @@ struct sw_displaytarget;
struct zink_batch;
struct zink_context;
#define ZINK_RESOURCE_USAGE_STREAMOUT (1 << 10) //much greater than ZINK_DESCRIPTOR_TYPES
#include "util/u_transfer.h"
#include "util/u_range.h"
#include "util/u_dynarray.h"