docs: Mark off ARB_shader_atomic_counters for i965

...and update relnotes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick 2013-11-07 16:02:03 -08:00
parent 597634556e
commit cf0da87917
2 changed files with 2 additions and 1 deletions

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@ -126,7 +126,7 @@ GL 4.2:
GLSL 4.2 not started
GL_ARB_texture_compression_bptc not started
GL_ARB_compressed_texture_pixel_storage not started
GL_ARB_shader_atomic_counters in progress (Curro)
GL_ARB_shader_atomic_counters DONE (i965)
GL_ARB_texture_storage DONE (all drivers)
GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi)
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)

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@ -51,6 +51,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_texture_mirror_clamp_to_edge.</li>
<li>GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, and GL_ARB_transform_feedback_instanced on i965/Gen7 (with appropriate kernel support).</li>
<li>GL_ARB_sample_shading on i965.</li>
<li>GL_ARB_shader_atomic_counters on i965.</li>
<li>GL_ARB_vertex_attrib_binding</li>
<li>GL_ARB_vertex_type_10f_11f_11f_rev on i965 and r600g</li>
<li>GL_KHR_debug</li>