glx: report which DRI version is used when in verbose debug mode

This should make it more obvious in bug reports while also removing
any sort of guesswork for developers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
This commit is contained in:
Martin Peres 2015-05-06 13:31:30 +03:00
parent cf5e015f71
commit cedd5008da
2 changed files with 4 additions and 0 deletions

View File

@ -1310,6 +1310,8 @@ dri2CreateScreen(int screen, struct glx_display * priv)
if (psc->show_fps_interval < 0)
psc->show_fps_interval = 0;
InfoMessageF("Using DRI2 for screen %d\n", screen);
return &psc->base;
handle_error:

View File

@ -2036,6 +2036,8 @@ dri3_create_screen(int screen, struct glx_display * priv)
if (psc->show_fps_interval < 0)
psc->show_fps_interval = 0;
InfoMessageF("Using DRI3 for screen %d\n", screen);
return &psc->base;
handle_error: