glx: report which DRI version is used when in verbose debug mode
This should make it more obvious in bug reports while also removing any sort of guesswork for developers. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
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@ -1310,6 +1310,8 @@ dri2CreateScreen(int screen, struct glx_display * priv)
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if (psc->show_fps_interval < 0)
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psc->show_fps_interval = 0;
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InfoMessageF("Using DRI2 for screen %d\n", screen);
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return &psc->base;
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handle_error:
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@ -2036,6 +2036,8 @@ dri3_create_screen(int screen, struct glx_display * priv)
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if (psc->show_fps_interval < 0)
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psc->show_fps_interval = 0;
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InfoMessageF("Using DRI3 for screen %d\n", screen);
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return &psc->base;
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handle_error:
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