lima/standalone: Rework i/o variable fixup

Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
This commit is contained in:
Jason Ekstrand 2020-07-20 15:48:22 -05:00 committed by Marge Bot
parent 52dd84a12e
commit ce6e59b3d3
1 changed files with 8 additions and 8 deletions

View File

@ -59,11 +59,11 @@ insert_sorted(struct exec_list *var_list, nir_variable *new_var)
}
static void
sort_varyings(struct exec_list *var_list)
sort_varyings(nir_shader *nir, nir_variable_mode mode)
{
struct exec_list new_list;
exec_list_make_empty(&new_list);
nir_foreach_variable_safe(var, var_list) {
nir_foreach_variable_with_modes_safe(var, nir, mode) {
exec_node_remove(&var->node);
insert_sorted(&new_list, var);
}
@ -71,9 +71,9 @@ sort_varyings(struct exec_list *var_list)
}
static void
fixup_varying_slots(struct exec_list *var_list)
fixup_varying_slots(nir_shader *nir, nir_variable_mode mode)
{
nir_foreach_variable(var, var_list) {
nir_foreach_variable_with_modes(var, nir, mode) {
if (var->data.location >= VARYING_SLOT_VAR0) {
var->data.location += 9;
} else if ((var->data.location >= VARYING_SLOT_TEX0) &&
@ -146,16 +146,16 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
/* Re-lower global vars, to deal with any dead VS inputs. */
NIR_PASS_V(nir, nir_lower_global_vars_to_local);
sort_varyings(&nir->outputs);
sort_varyings(nir, nir_var_shader_out);
nir_assign_var_locations(nir, nir_var_shader_out, &nir->num_outputs,
st_glsl_type_size);
fixup_varying_slots(&nir->outputs);
fixup_varying_slots(nir, nir_var_shader_out);
break;
case MESA_SHADER_FRAGMENT:
sort_varyings(&nir->inputs);
sort_varyings(nir, nir_var_shader_in);
nir_assign_var_locations(nir, nir_var_shader_in, &nir->num_inputs,
st_glsl_type_size);
fixup_varying_slots(&nir->inputs);
fixup_varying_slots(nir, nir_var_shader_in);
nir_assign_var_locations(nir, nir_var_shader_out, &nir->num_outputs,
st_glsl_type_size);
break;