etnaviv: fix vertex buffer state emission for single stream GPUs
GPUs with a single supported vertex stream must use the single state
address to program the stream.
Fixes: 3d09bb390a
(etnaviv: GC7000: State changes for HALTI3..5)
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
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@ -332,7 +332,7 @@ etna_emit_state(struct etna_context *ctx)
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/*14680*/ EMIT_STATE(NFE_VERTEX_STREAMS_VERTEX_DIVISOR(x), ctx->vertex_buffer.cvb[x].FE_VERTEX_STREAM_UNK14680);
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}
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}
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} else if(ctx->specs.stream_count >= 1) { /* hw w/ multiple vertex streams */
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} else if(ctx->specs.stream_count > 1) { /* hw w/ multiple vertex streams */
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for (int x = 0; x < ctx->vertex_buffer.count; ++x) {
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/*00680*/ EMIT_STATE_RELOC(FE_VERTEX_STREAMS_BASE_ADDR(x), &ctx->vertex_buffer.cvb[x].FE_VERTEX_STREAM_BASE_ADDR);
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}
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