etnaviv: fix vertex buffer state emission for single stream GPUs

GPUs with a single supported vertex stream must use the single state
address to program the stream.

Fixes: 3d09bb390a (etnaviv: GC7000: State changes for HALTI3..5)
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
This commit is contained in:
Lucas Stach 2019-09-16 14:37:01 +02:00 committed by Lucas Stach
parent c2efc7c637
commit ce23bc9283
1 changed files with 1 additions and 1 deletions

View File

@ -332,7 +332,7 @@ etna_emit_state(struct etna_context *ctx)
/*14680*/ EMIT_STATE(NFE_VERTEX_STREAMS_VERTEX_DIVISOR(x), ctx->vertex_buffer.cvb[x].FE_VERTEX_STREAM_UNK14680);
}
}
} else if(ctx->specs.stream_count >= 1) { /* hw w/ multiple vertex streams */
} else if(ctx->specs.stream_count > 1) { /* hw w/ multiple vertex streams */
for (int x = 0; x < ctx->vertex_buffer.count; ++x) {
/*00680*/ EMIT_STATE_RELOC(FE_VERTEX_STREAMS_BASE_ADDR(x), &ctx->vertex_buffer.cvb[x].FE_VERTEX_STREAM_BASE_ADDR);
}