vbo: Fix vbo_sw_primitive_restart for start > 0

Commit e99e7aa4 began passing start > 0 to indexed draw calls rather
than keeping start at 0 and manually advancing ib->ptr.  This should
work fine, however, there have been instances of software fallbacks
not handling things right.

vbo_sw_primitive_restart had a bug where it was ignoring "start" and
always calling find_sub_primitives with start = 0 and end = ib->count.
This meant that when start > 0, it was analyzing the wrong part of the
index buffer when finding subprimitives.

In theory, each _mesa_prim can have a different "start" value.  But
the code only calls find_sub_primitives once, because it wants to
map, analyze, and unmap the index buffer before calling ctx->Draw,
as some drivers don't support drawing with the index buffer mapped.

To handle this, we break vbo_sw_primitive_restart calls into sections
where "start" matches across all the primitives, similar to how I
handled the issue in tnl in commit bd6120f562.

In the common case, start matches and we handle it in one pass anyway.

Fixes Piglit's primitive-restart VBO_COMBINED_VERTEX_AND_INDEX test
and KHR-GL33.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
on Intel Ivybridge and older (which don't do arbitrary cut indices).

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4052
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9417>
This commit is contained in:
Kenneth Graunke 2021-03-04 12:51:20 -08:00 committed by Marge Bot
parent cf468b7ad8
commit cdffa3e114
1 changed files with 44 additions and 12 deletions

View File

@ -159,16 +159,17 @@ find_sub_primitives(const void *elements, unsigned element_size,
* This function breaks up calls into the driver so primitive restart
* support is not required in the driver.
*/
void
vbo_sw_primitive_restart(struct gl_context *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint num_instances, GLuint base_instance,
struct gl_buffer_object *indirect,
GLsizeiptr indirect_offset,
bool primitive_restart,
unsigned restart_index)
static void
vbo_sw_primitive_restart_common_start(struct gl_context *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint num_instances,
GLuint base_instance,
struct gl_buffer_object *indirect,
GLsizeiptr indirect_offset,
bool primitive_restart,
unsigned restart_index)
{
GLuint prim_num;
struct _mesa_prim new_prim;
@ -231,8 +232,8 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
ptr = ib->ptr;
sub_prims = find_sub_primitives(ptr, 1 << ib->index_size_shift,
0, ib->count, restart_index,
&num_sub_prims);
prims[0].start, prims[0].start + ib->count,
restart_index, &num_sub_prims);
if (map_ib) {
ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL);
@ -271,3 +272,34 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
free(sub_prims);
}
void
vbo_sw_primitive_restart(struct gl_context *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint num_instances,
GLuint base_instance,
struct gl_buffer_object *indirect,
GLsizeiptr indirect_offset,
bool primitive_restart,
unsigned restart_index)
{
unsigned i;
for (i = 1; i < nr_prims; i++) {
if (prims[i].start != prims[0].start)
break;
}
vbo_sw_primitive_restart_common_start(ctx, &prims[0], i, ib,
num_instances, base_instance,
indirect, indirect_offset,
primitive_restart,
restart_index);
if (i != nr_prims) {
vbo_sw_primitive_restart(ctx, &prims[i], nr_prims - i, ib,
num_instances, base_instance,
indirect, indirect_offset,
primitive_restart,
restart_index);
}
}