nvc0: handle the case where there are no framebuffer attachments

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin 2016-01-23 08:37:03 -05:00
parent 59ca92137b
commit cdb6fa91fa
6 changed files with 47 additions and 14 deletions

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@ -172,7 +172,7 @@ GL 4.3, GLSL 4.30:
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
GL_ARB_framebuffer_no_attachments DONE (i965, r600, radeonsi)
GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, r600, radeonsi)
GL_ARB_internalformat_query2 DONE (all drivers)
GL_ARB_invalidate_subdata DONE (all drivers)
GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
@ -228,7 +228,7 @@ GLES3.1, GLSL ES 3.1
GL_ARB_compute_shader DONE (i965)
GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_framebuffer_no_attachments DONE (i965)
GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, r600, radeonsi)
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_shader_atomic_counters DONE (i965, nvc0)
GL_ARB_shader_image_load_store DONE (i965)

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@ -44,7 +44,7 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
<li>GL_ARB_framebuffer_no_attachments on r600, radeonsi</li>
<li>GL_ARB_framebuffer_no_attachments on nvc0, r600, radeonsi</li>
<li>GL_ARB_internalformat_query2 on all drivers</li>
<li>GL_ARB_shader_atomic_counter_ops on nvc0</li>
<li>GL_ARB_shader_image_load_store on radeonsi, softpipe</li>

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@ -456,6 +456,13 @@ nvc0_fp_gen_header(struct nvc0_program *fp, struct nv50_ir_prog_info *info)
fp->hdr[18] |= 0xf << info->out[i].slot[0];
}
/* There are no "regular" attachments, but the shader still needs to be
* executed. It seems like it wants to think that it has some color
* outputs in order to actually run.
*/
if (info->prop.fp.numColourResults == 0 && !info->prop.fp.writesDepth)
fp->hdr[18] |= 0xf;
fp->fp.early_z = info->prop.fp.earlyFragTests;
return 0;

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@ -52,6 +52,12 @@ nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
return false;
/* Short-circuit the rest of the logic -- this is used by the state tracker
* to determine valid MS levels in a no-attachments scenario.
*/
if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
return true;
if (!util_format_is_supported(format, bindings))
return false;
@ -218,6 +224,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_QUERY_BUFFER_OBJECT:
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
@ -251,7 +258,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_PCI_BUS:
case PIPE_CAP_PCI_DEVICE:
case PIPE_CAP_PCI_FUNCTION:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
return 0;
case PIPE_CAP_VENDOR_ID:

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@ -56,15 +56,18 @@ nvc0_validate_zcull(struct nvc0_context *nvc0)
#endif
static inline void
nvc0_fb_set_null_rt(struct nouveau_pushbuf *push, unsigned i)
nvc0_fb_set_null_rt(struct nouveau_pushbuf *push, unsigned i, unsigned layers)
{
BEGIN_NVC0(push, NVC0_3D(RT_ADDRESS_HIGH(i)), 6);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
PUSH_DATA (push, 64);
PUSH_DATA (push, 0);
BEGIN_NVC0(push, NVC0_3D(RT_ADDRESS_HIGH(i)), 9);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
PUSH_DATA (push, 64); // width
PUSH_DATA (push, 0); // height
PUSH_DATA (push, 0); // format
PUSH_DATA (push, 0); // tile mode
PUSH_DATA (push, layers); // layers
PUSH_DATA (push, 0); // layer stride
PUSH_DATA (push, 0); // base layer
}
static void
@ -75,12 +78,11 @@ nvc0_validate_fb(struct nvc0_context *nvc0)
struct nvc0_screen *screen = nvc0->screen;
unsigned i, ms;
unsigned ms_mode = NVC0_3D_MULTISAMPLE_MODE_MS1;
unsigned nr_cbufs = fb->nr_cbufs;
bool serialize = false;
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_FB);
BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
PUSH_DATA (push, (076543210 << 4) | fb->nr_cbufs);
BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2);
PUSH_DATA (push, fb->width << 16);
PUSH_DATA (push, fb->height << 16);
@ -91,7 +93,7 @@ nvc0_validate_fb(struct nvc0_context *nvc0)
struct nouveau_bo *bo;
if (!fb->cbufs[i]) {
nvc0_fb_set_null_rt(push, i);
nvc0_fb_set_null_rt(push, i, 0);
continue;
}
@ -179,6 +181,19 @@ nvc0_validate_fb(struct nvc0_context *nvc0)
PUSH_DATA (push, 0);
}
if (nr_cbufs == 0 && !fb->zsbuf) {
assert(util_is_power_of_two(fb->samples));
assert(fb->samples <= 8);
nvc0_fb_set_null_rt(push, 0, fb->layers);
if (fb->samples > 1)
ms_mode = ffs(fb->samples) - 1;
nr_cbufs = 1;
}
BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
PUSH_DATA (push, (076543210 << 4) | nr_cbufs);
IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), ms_mode);
ms = 1 << ms_mode;
@ -592,8 +607,9 @@ nvc0_validate_derived_2(struct nvc0_context *nvc0)
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
if (nvc0->zsa && nvc0->zsa->pipe.alpha.enabled &&
nvc0->framebuffer.zsbuf &&
nvc0->framebuffer.nr_cbufs == 0) {
nvc0_fb_set_null_rt(push, 0);
nvc0_fb_set_null_rt(push, 0, 0);
BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
PUSH_DATA (push, (076543210 << 4) | 1);
}

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@ -1043,6 +1043,8 @@ nvc0_blitctx_pre_blit(struct nvc0_blitctx *ctx)
ctx->saved.fb.width = nvc0->framebuffer.width;
ctx->saved.fb.height = nvc0->framebuffer.height;
ctx->saved.fb.samples = nvc0->framebuffer.samples;
ctx->saved.fb.layers = nvc0->framebuffer.layers;
ctx->saved.fb.nr_cbufs = nvc0->framebuffer.nr_cbufs;
ctx->saved.fb.cbufs[0] = nvc0->framebuffer.cbufs[0];
ctx->saved.fb.zsbuf = nvc0->framebuffer.zsbuf;
@ -1110,6 +1112,8 @@ nvc0_blitctx_post_blit(struct nvc0_blitctx *blit)
nvc0->framebuffer.width = blit->saved.fb.width;
nvc0->framebuffer.height = blit->saved.fb.height;
nvc0->framebuffer.samples = blit->saved.fb.samples;
nvc0->framebuffer.layers = blit->saved.fb.layers;
nvc0->framebuffer.nr_cbufs = blit->saved.fb.nr_cbufs;
nvc0->framebuffer.cbufs[0] = blit->saved.fb.cbufs[0];
nvc0->framebuffer.zsbuf = blit->saved.fb.zsbuf;