implemented GL_ARB_tranpose_matrix

This commit is contained in:
Brian Paul 1999-12-10 20:01:06 +00:00
parent 0056c5e40d
commit cd96388857
9 changed files with 327 additions and 12 deletions

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@ -1,4 +1,4 @@
/* $Id: glapi.c,v 1.10 1999/11/27 21:30:40 brianp Exp $ */
/* $Id: glapi.c,v 1.11 1999/12/10 20:01:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -652,6 +652,13 @@ static struct name_address_pair static_functions[] = {
{ "glResizeBuffersMESA", (GLvoid *) glResizeBuffersMESA },
#endif
#ifdef _GLAPI_ARB_transpose_matrix
{ "glLoadTransposeMatrixdARB", (GLvoid *) glLoadTransposeMatrixdARB },
{ "glLoadTransposeMatrixfARB", (GLvoid *) glLoadTransposeMatrixfARB },
{ "glMultTransposeMatrixdARB", (GLvoid *) glMultTransposeMatrixdARB },
{ "glMultTransposeMatrixfARB", (GLvoid *) glMultTransposeMatrixfARB },
#endif
{ NULL, NULL } /* end of list marker */
};
@ -1261,6 +1268,13 @@ _glapi_check_table(const struct _glapi_table *table)
#ifdef _GLAPI_MESA_resize_buffers
assert(table->ResizeBuffersMESA);
#endif
#ifdef _GLAPI_ARB_transpose_matrix
assert(table->LoadTransposeMatrixdARB);
assert(table->LoadTransposeMatrixfARB);
assert(table->MultTransposeMatrixdARB);
assert(table->MultTransposeMatrixfARB);
#endif
}

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@ -1,4 +1,4 @@
/* $Id: glapitable.h,v 1.2 1999/11/27 21:30:10 brianp Exp $ */
/* $Id: glapitable.h,v 1.3 1999/12/10 20:01:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -63,6 +63,7 @@
#define _GLAPI_INGR_blend_func_separate 1
#define _GLAPI_MESA_window_pos 1
#define _GLAPI_MESA_resize_buffers 1
#define _GLAPI_ARB_transpose_matrix 1
@ -553,6 +554,12 @@ struct _glapi_table
void (*ResizeBuffersMESA)(void);
#endif
#ifdef _GLAPI_ARB_transpose_matrix
void (*LoadTransposeMatrixdARB)(const GLdouble m[16]);
void (*LoadTransposeMatrixfARB)(const GLfloat m[16]);
void (*MultTransposeMatrixdARB)(const GLdouble m[16]);
void (*MultTransposeMatrixfARB)(const GLfloat m[16]);
#endif
void *ExtensionFuncs[_GLAPI_EXTRA_SLOTS];
};

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@ -1,4 +1,4 @@
/* $Id: glapitemp.h,v 1.1 1999/11/25 18:16:13 brianp Exp $ */
/* $Id: glapitemp.h,v 1.2 1999/12/10 20:01:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -2947,6 +2947,34 @@ KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
#endif /* GL_MESA_resize_buffers */
#ifdef _GLAPI_ARB_transpose_matrix
KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16])
{
DISPATCH_SETUP;
DISPATCH(LoadTransposeMatrixdARB, (m));
}
KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat m[16])
{
DISPATCH_SETUP;
DISPATCH(LoadTransposeMatrixfARB, (m));
}
KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble m[16])
{
DISPATCH_SETUP;
DISPATCH(MultTransposeMatrixdARB, (m));
}
KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat m[16])
{
DISPATCH_SETUP;
DISPATCH(MultTransposeMatrixfARB, (m));
}
#endif
#undef KEYWORD1
#undef KEYWORD2

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@ -1,4 +1,4 @@
/* $Id: dispatch.c,v 1.5 1999/11/27 21:42:12 brianp Exp $ */
/* $Id: dispatch.c,v 1.6 1999/12/10 20:01:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -575,5 +575,13 @@ _mesa_init_exec_table(struct _glapi_table *exec)
#ifdef _GLAPI_MESA_resize_buffers
exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
#endif
#ifdef _GLAPI_ARB_transpose_matrix
exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB;
exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB;
exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB;
exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB;
#endif
}

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@ -1,4 +1,4 @@
/* $Id: dlist.c,v 1.20 1999/11/27 21:40:42 brianp Exp $ */
/* $Id: dlist.c,v 1.21 1999/12/10 20:01:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -3068,6 +3068,39 @@ static void save_ClientActiveTextureARB( GLenum target )
static void save_LoadTransposeMatrixdARB( const GLdouble m[16] )
{
GLdouble tm[16];
gl_matrix_transposed(tm, m);
save_LoadMatrixd(tm);
}
static void save_LoadTransposeMatrixfARB( const GLfloat m[16] )
{
GLfloat tm[16];
gl_matrix_transposef(tm, m);
save_LoadMatrixf(tm);
}
static void save_MultTransposeMatrixdARB( const GLdouble m[16] )
{
GLdouble tm[16];
gl_matrix_transposed(tm, m);
save_MultMatrixd(tm);
}
static void save_MultTransposeMatrixfARB( const GLfloat m[16] )
{
GLfloat tm[16];
gl_matrix_transposef(tm, m);
save_MultMatrixf(tm);
}
void gl_compile_cassette( GLcontext *ctx )
{
Node *n = alloc_instruction( ctx, OPCODE_VERTEX_CASSETTE, 8 );
@ -4462,6 +4495,14 @@ _mesa_init_dlist_table( struct _glapi_table *table )
#ifdef _GLAPI_MESA_resize_buffers
table->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
#endif
#ifdef _GLAPI_ARB_transpose_matrix
table->LoadTransposeMatrixdARB = save_LoadTransposeMatrixdARB;
table->LoadTransposeMatrixfARB = save_LoadTransposeMatrixfARB;
table->MultTransposeMatrixdARB = save_MultTransposeMatrixdARB;
table->MultTransposeMatrixfARB = save_MultTransposeMatrixfARB;
#endif
}

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@ -1,4 +1,4 @@
/* $Id: extensions.c,v 1.15 1999/12/10 15:13:57 brianp Exp $ */
/* $Id: extensions.c,v 1.16 1999/12/10 20:01:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -75,6 +75,7 @@ static struct { int enabled; const char *name; } default_extensions[] = {
{ DEFAULT_OFF, "GL_EXT_vertex_array_set" },
{ DEFAULT_ON, "GL_EXT_clip_volume_hint" },
{ DEFAULT_ON, "GL_EXT_texture_env_add" },
{ ALWAYS_ENABLED, "GL_ARB_tranpose_matrix" },
};

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@ -1,4 +1,4 @@
/* $Id: get.c,v 1.6 1999/11/11 01:22:26 brianp Exp $ */
/* $Id: get.c,v 1.7 1999/12/10 20:01:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -35,6 +35,7 @@
#include "extensions.h"
#include "get.h"
#include "macros.h"
#include "matrix.h"
#include "mmath.h"
#include "types.h"
#include "vb.h"
@ -963,6 +964,42 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
case GL_NATIVE_GRAPHICS_HANDLE_PGI:
*params = 0;
break;
/* GL_ARB_transpose_matrix */
case GL_TRANSPOSE_COLOR_MATRIX_ARB:
/* don't have a color matrix */
break;
case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
{
GLfloat tm[16];
GLuint i;
gl_matrix_transposef(tm, ctx->ModelView.m);
for (i=0;i<16;i++) {
params[i] = FLOAT_TO_BOOL(tm[i]);
}
}
break;
case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
{
GLfloat tm[16];
GLuint i;
gl_matrix_transposef(tm, ctx->ProjectionMatrix.m);
for (i=0;i<16;i++) {
params[i] = FLOAT_TO_BOOL(tm[i]);
}
}
break;
case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
{
GLfloat tm[16];
GLuint i;
gl_matrix_transposef(tm, ctx->TextureMatrix[texTransformUnit].m);
for (i=0;i<16;i++) {
params[i] = FLOAT_TO_BOOL(tm[i]);
}
}
break;
default:
printf("invalid enum: %x\n", pname);
gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" );
@ -1878,7 +1915,40 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = 0;
break;
/* GL_ARB_transpose_matrix */
case GL_TRANSPOSE_COLOR_MATRIX_ARB:
/* don't have a color matrix */
break;
case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
{
GLfloat tm[16];
GLuint i;
gl_matrix_transposef(tm, ctx->ModelView.m);
for (i=0;i<16;i++) {
params[i] = (GLdouble) tm[i];
}
}
break;
case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
{
GLfloat tm[16];
GLuint i;
gl_matrix_transposef(tm, ctx->ProjectionMatrix.m);
for (i=0;i<16;i++) {
params[i] = (GLdouble) tm[i];
}
}
break;
case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
{
GLfloat tm[16];
GLuint i;
gl_matrix_transposef(tm, ctx->TextureMatrix[texTransformUnit].m);
for (i=0;i<16;i++) {
params[i] = (GLdouble) tm[i];
}
}
break;
default:
printf("invalid enum: %x\n", pname);
@ -2791,6 +2861,20 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = 0;
break;
/* GL_ARB_transpose_matrix */
case GL_TRANSPOSE_COLOR_MATRIX_ARB:
/* don't have a color matrix */
break;
case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
gl_matrix_transposef(params, ctx->ModelView.m);
break;
case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
gl_matrix_transposef(params, ctx->ProjectionMatrix.m);
break;
case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
gl_matrix_transposef(params, ctx->TextureMatrix[texTransformUnit].m);
break;
default:
printf("invalid enum: %x\n", pname);
gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" );
@ -3717,6 +3801,41 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
*params = ctx->Array.LockCount;
break;
/* GL_ARB_transpose_matrix */
case GL_TRANSPOSE_COLOR_MATRIX_ARB:
/* don't have a color matrix */
break;
case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
{
GLfloat tm[16];
GLuint i;
gl_matrix_transposef(tm, ctx->ModelView.m);
for (i=0;i<16;i++) {
params[i] = (GLint) tm[i];
}
}
break;
case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
{
GLfloat tm[16];
GLuint i;
gl_matrix_transposef(tm, ctx->ProjectionMatrix.m);
for (i=0;i<16;i++) {
params[i] = (GLint) tm[i];
}
}
break;
case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
{
GLfloat tm[16];
GLuint i;
gl_matrix_transposef(tm, ctx->TextureMatrix[texTransformUnit].m);
for (i=0;i<16;i++) {
params[i] = (GLint) tm[i];
}
}
break;
default:
printf("invalid enum: %x\n", pname);
gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" );

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@ -1,4 +1,4 @@
/* $Id: matrix.c,v 1.11 1999/11/24 18:48:31 brianp Exp $ */
/* $Id: matrix.c,v 1.12 1999/12/10 20:01:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -537,6 +537,50 @@ GLboolean gl_matrix_invert( GLmatrix *mat )
void gl_matrix_transposef( GLfloat to[16], const GLfloat from[16] )
{
to[0] = from[0];
to[1] = from[4];
to[2] = from[8];
to[3] = from[12];
to[4] = from[1];
to[5] = from[5];
to[6] = from[9];
to[7] = from[13];
to[8] = from[2];
to[9] = from[6];
to[10] = from[10];
to[11] = from[14];
to[12] = from[3];
to[13] = from[7];
to[14] = from[11];
to[15] = from[15];
}
void gl_matrix_transposed( GLdouble to[16], const GLdouble from[16] )
{
to[0] = from[0];
to[1] = from[4];
to[2] = from[8];
to[3] = from[12];
to[4] = from[1];
to[5] = from[5];
to[6] = from[9];
to[7] = from[13];
to[8] = from[2];
to[9] = from[6];
to[10] = from[10];
to[11] = from[14];
to[12] = from[3];
to[13] = from[7];
to[14] = from[11];
to[15] = from[15];
}
/*
* Generate a 4x4 transformation matrix from glRotate parameters.
*/
@ -1331,6 +1375,42 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
void
_mesa_LoadTransposeMatrixfARB( const GLfloat *m )
{
GLfloat tm[16];
gl_matrix_transposef(tm, m);
_mesa_LoadMatrixf(tm);
}
void
_mesa_LoadTransposeMatrixdARB( const GLdouble *m )
{
GLdouble tm[16];
gl_matrix_transposed(tm, m);
_mesa_LoadMatrixd(tm);
}
void
_mesa_MultTransposeMatrixfARB( const GLfloat *m )
{
GLfloat tm[16];
gl_matrix_transposef(tm, m);
_mesa_MultMatrixf(tm);
}
void
_mesa_MultTransposeMatrixdARB( const GLdouble *m )
{
GLdouble tm[16];
gl_matrix_transposed(tm, m);
_mesa_MultMatrixd(tm);
}
/*
* Called via glViewport or display list execution.
*/

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@ -1,4 +1,4 @@
/* $Id: matrix.h,v 1.4 1999/11/12 18:10:47 brianp Exp $ */
/* $Id: matrix.h,v 1.5 1999/12/10 20:01:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -46,6 +46,11 @@ typedef struct {
#endif
extern void gl_matrix_transposef( GLfloat to[16], const GLfloat from[16] );
extern void gl_matrix_transposed( GLdouble to[16], const GLdouble from[16] );
extern void gl_rotation_matrix( GLfloat angle, GLfloat x, GLfloat y, GLfloat z,
GLfloat m[] );
@ -56,14 +61,14 @@ extern void gl_mat_mul_mat( GLmatrix *mat, const GLmatrix *mat2 );
extern void gl_calculate_model_project_matrix( GLcontext *ctx );
extern void gl_matrix_copy( GLmatrix *to, const GLmatrix *from );
extern void gl_matrix_ctr( GLmatrix *m );
extern void gl_matrix_dtr( GLmatrix *m );
extern void gl_matrix_alloc_inv( GLmatrix *m );
extern void gl_matrix_copy( GLmatrix *to, const GLmatrix *from );
extern void gl_matrix_mul( GLmatrix *dest,
const GLmatrix *a,
const GLmatrix *b );
@ -128,6 +133,18 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z );
extern void
_mesa_Translated( GLdouble x, GLdouble y, GLdouble z );
extern void
_mesa_LoadTransposeMatrixfARB( const GLfloat *m );
extern void
_mesa_LoadTransposeMatrixdARB( const GLdouble *m );
extern void
_mesa_MultTransposeMatrixfARB( const GLfloat *m );
extern void
_mesa_MultTransposeMatrixdARB( const GLdouble *m );
extern void
_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height );