nir: check NIR_SKIP to skip passes by name

Passes' function names, separated by comma, listed in NIR_SKIP
environment variable will be skipped in debug mode.  The mechanism is
hooked into the _PASS macro, like NIR_PRINT.

The extra macro NIR_SKIP is available as a developer convenience, to
skip at pointer other than the passes entry points.

v2: Fix typo in NIR_SKIP macro. (Bas)

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Caio Marcelo de Oliveira Filho 2019-01-17 13:06:04 -08:00
parent 1952fd8d2c
commit cd56d79b59
3 changed files with 40 additions and 0 deletions

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@ -2771,6 +2771,23 @@ void nir_validate_shader(nir_shader *shader, const char *when);
void nir_metadata_set_validation_flag(nir_shader *shader);
void nir_metadata_check_validation_flag(nir_shader *shader);
static inline bool
should_skip_nir(const char *name)
{
static const char *list = NULL;
if (!list) {
/* Comma separated list of names to skip. */
list = getenv("NIR_SKIP");
if (!list)
list = "";
}
if (!list[0])
return false;
return comma_separated_list_contains(list, name);
}
static inline bool
should_clone_nir(void)
{
@ -2804,12 +2821,17 @@ should_print_nir(void)
static inline void nir_validate_shader(nir_shader *shader, const char *when) { (void) shader; (void)when; }
static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
static inline bool should_skip_nir(const char *pass_name) { return false; }
static inline bool should_clone_nir(void) { return false; }
static inline bool should_serialize_deserialize_nir(void) { return false; }
static inline bool should_print_nir(void) { return false; }
#endif /* NDEBUG */
#define _PASS(pass, nir, do_pass) do { \
if (should_skip_nir(#pass)) { \
printf("skipping %s\n", #pass); \
break; \
} \
do_pass \
nir_validate_shader(nir, "after " #pass); \
if (should_clone_nir()) { \
@ -2843,6 +2865,8 @@ static inline bool should_print_nir(void) { return false; }
nir_print_shader(nir, stdout); \
)
#define NIR_SKIP(name) should_skip_nir(#name)
void nir_calc_dominance_impl(nir_function_impl *impl);
void nir_calc_dominance(nir_shader *shader);

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@ -53,6 +53,20 @@ parse_debug_string(const char *debug,
return flag;
}
bool
comma_separated_list_contains(const char *list, const char *s)
{
assert(list);
const size_t len = strlen(s);
for (unsigned n; n = strcspn(list, ","), *list; list += MAX2(1, n)) {
if (n == len && !strncmp(list, s, n))
return true;
}
return false;
}
/**
* Reads an environment variable and interprets its value as a boolean.
*

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@ -40,6 +40,8 @@ uint64_t
parse_debug_string(const char *debug,
const struct debug_control *control);
bool
comma_separated_list_contains(const char *list, const char *s);
bool
env_var_as_boolean(const char *var_name, bool default_value);
unsigned
env_var_as_unsigned(const char *var_name, unsigned default_value);