From cd3d8f0f7abef7427e0ea870b395d5f627859435 Mon Sep 17 00:00:00 2001 From: Eric Engestrom Date: Wed, 14 Jul 2021 20:50:17 +0100 Subject: [PATCH] docs: add release notes for 21.1.5 Part-of: --- docs/relnotes/21.1.5.rst | 143 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 docs/relnotes/21.1.5.rst diff --git a/docs/relnotes/21.1.5.rst b/docs/relnotes/21.1.5.rst new file mode 100644 index 00000000000..6653129248e --- /dev/null +++ b/docs/relnotes/21.1.5.rst @@ -0,0 +1,143 @@ +Mesa 21.1.5 Release Notes / 2021-07-14 +====================================== + +Mesa 21.1.5 is a bug fix release which fixes bugs found since the 21.1.4 release. + +Mesa 21.1.5 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. + +Mesa 21.1.5 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + 022c7293074aeeced2278c872db4fa693147c70f8595b076cf3f1ef81520766d mesa-21.1.5.tar.xz + + +New features +------------ + +- None + + +Bug fixes +--------- + +- [build error] macros.h:88:26: error: size of unnamed array is negative +- Game Issue: Nuclear Throne crashes in RadeonSI +- Crash in glLinkProgram while trying to craft the link error +- Shader compilation memory leaks +- Wolfenstein II: The New Colossus - Screen goes black in some cases +- SpaceEngine in Steam Proton cannot start with Mesa >=20.3 +- [bisected] KDE plasma menu text renders like stretched strangely [amdgpu] +- Luna Sky Crashes on Launch +- Mesa crashes on undefined texture behaviour +- Mesa crashes on undefined texture behaviour +- cache_test uses uninitialized stack memory + + +Changes +------- + +Alyssa Rosenzweig (1): + +- nir: Fix constant folding for irhadd/urhadd + +Bas Nieuwenhuizen (1): + +- ac/surface: Handle non-retiled displayable DCC correctly for modifiers. + +Connor Abbott (1): + +- ir3: Fix infinite loop in scheduler when splitting + +Danylo Piliaiev (1): + +- glsl: Prohibit implicit conversion of mem parameter in atomicOP functions + +Dave Airlie (1): + +- draw: fix tessellation output vertex size calculation + +Eric Engestrom (4): + +- .pick_status.json: Update to e4f762ac346f31fc1fd201aecdc375348be5075f +- zink: mark a bunch of zink-piglit-quick_gl tests as flakes +- .pick_status.json: Update to c704bb630d21e0a30500e9d8f42493ede3cc55ae +- .pick_status.json: Mark e5d158881b3e12270521d7081b4bba0ac2108d2e as denominated + +Heinrich Fink (1): + +- softpipe: add missing sentinel to debug option array + +Jason Ekstrand (1): + +- iris: Don't leak the surface if uncompressed re-interp fails + +Lionel Landwerlin (1): + +- intel/perf: use the right popcount for 64bits + +Marek Olšák (2): + +- ac/surface/tests: fix the ARM build +- radeonsi,radv: fix a late alloc deadlock with <= 6 CUs per SA + +Michel Dänzer (3): + +- Convert most remaining free-form fall-through comments to FALLTHROUGH +- osmesa: Replace default case FALLTHROUGH annotation by following return +- Fix up leftover "state_trackers" references to "frontends" + +Pierre-Eric Pelloux-Prayer (4): + +- radeonsi: fix fb_too_small condition +- radeonsi/gfx7: always sync pfp/me +- ac/surface: don't print stencil info if tex has no stencil +- radeonsi/driconf: add workaround for SpaceEngine + +Qiang Yu (1): + +- st/mesa: fix size miss match for some check + +Rob Clark (2): + +- freedreno: Consolidate needs_flush and clearing last_fence +- freedreno/a6xx: Fix framebuffer_barrier crash + +Samuel Pitoiset (2): + +- radv: disable DCC for DOOM 2016 and Wolfenstein II +- aco: fix shared_atomic_comp_swap if the second source isn't a VGPR + +Thomas H.P. Andersen (3): + +- nir: return progress from nir_lower_packing +- nir/ifind_msb_rev: fix input check +- broadcom/compiler: fix add vs. mul + +Timothy Arceri (7): + +- util/tests: initialise key in cache_test +- mesa: don't crash on incorrect texture use +- i965: don't crash on incorrect texture use +- util/driconf: add new ignore_write_to_readonly_var workaround +- util: add some workarounds for the game Luna Sky +- glsl: force_glsl_version to shaders with no defined version +- util/radeonsi: add radeonsi workaround for Nuclear Throne + +Vinson Lee (1): + +- st/xa: Mark default xa_get_pipe_format case unreachable. + +Yevhenii Kolesnikov (1): + +- intel: fix leaking memory on shader creation