iris: Enable auxiliary buffer support
This currently regresses KHR-GL4x.compute_shader.resource-texture, but that's a pre-existing bug (https://bugs.freedesktop.org/109113) which should be fixed up once we have fast clear support.
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@ -584,9 +584,6 @@ iris_resource_create_with_modifiers(struct pipe_screen *pscreen,
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}
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}
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// XXX: we don't actually do aux yet
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res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
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res->aux.usage = util_last_bit(res->aux.possible_usages) - 1;
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const char *name = "miptree";
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